This research analyzed the use of Teaching Games for Understanding (TGfU) and Information and Communication Technologies (ICT) as teaching resources in the process of initiation in volleyball. It employed a two-step qualitative approach: a diagnostic survey with volleyball teachers to identify students’ tactical challenges; designing and implementing a teaching unit in the initiation group. The results indicated that ICT – particularly the filming aspect – together with the TGfU model contributed to achieve the teaching goals, especially to understand the tactical elements of the game. The study found that even with difficulties experienced during the lessons, many students acquired the ability to play intentionally according to the tactica...
O problema do insucesso escolar remete para a necessidade de novas estratégias pedagógicas para moti...
The purpose of the research was to analyze the discourse of Physical Education teachers who work wit...
El balonmano presenta situaciones que desafían a los jugadores sus capacidades de percepción y toma ...
Esta pesquisa teve por objetivo analisar a utilização do Teaching Games for Understanding (TGfU) e d...
The organization of the teaching and learning process aims to give the Collective Sports Games of In...
Model-based research has been enhancing the positive effectiveness of both Sport Education and Step-...
This research focused on the consequences of a collaborative training experience in the conceptions...
El presente trabajo tiene el objetivo de explicar e ilustrar, mediante pequeños fragmentos de vídeo...
The classroom has undergone remarkable transformations these days and is particularly evident in the...
The tactical dimension must be understood like a soccer teaching and learning center, taking an orga...
ResumoA aprendizagem do “ jogo ” como objetivo principal do processo de ensino nos JogosEsportivos C...
Este artigo foi embasado em pesquisas onde as metodologias de ensino dos jogos esportivos coletivos ...
This descriptive and propositive article has the objective of addressing the teaching process of th...
The aim of this study is to develop a revision of three teaching models for Sport Games, which unify...
El objetivo del estudio es presentar posibilidades para la enseñanza de los medios técnico-tácticos ...
O problema do insucesso escolar remete para a necessidade de novas estratégias pedagógicas para moti...
The purpose of the research was to analyze the discourse of Physical Education teachers who work wit...
El balonmano presenta situaciones que desafían a los jugadores sus capacidades de percepción y toma ...
Esta pesquisa teve por objetivo analisar a utilização do Teaching Games for Understanding (TGfU) e d...
The organization of the teaching and learning process aims to give the Collective Sports Games of In...
Model-based research has been enhancing the positive effectiveness of both Sport Education and Step-...
This research focused on the consequences of a collaborative training experience in the conceptions...
El presente trabajo tiene el objetivo de explicar e ilustrar, mediante pequeños fragmentos de vídeo...
The classroom has undergone remarkable transformations these days and is particularly evident in the...
The tactical dimension must be understood like a soccer teaching and learning center, taking an orga...
ResumoA aprendizagem do “ jogo ” como objetivo principal do processo de ensino nos JogosEsportivos C...
Este artigo foi embasado em pesquisas onde as metodologias de ensino dos jogos esportivos coletivos ...
This descriptive and propositive article has the objective of addressing the teaching process of th...
The aim of this study is to develop a revision of three teaching models for Sport Games, which unify...
El objetivo del estudio es presentar posibilidades para la enseñanza de los medios técnico-tácticos ...
O problema do insucesso escolar remete para a necessidade de novas estratégias pedagógicas para moti...
The purpose of the research was to analyze the discourse of Physical Education teachers who work wit...
El balonmano presenta situaciones que desafían a los jugadores sus capacidades de percepción y toma ...