The College of Business, Law and Governance at James Cook University has been employing the flexibility of Blackboard Collaborate Breakout Room facility in a variety of ways and contexts to enhance student learning. This session will illustrate three different approaches to the use of breakout rooms to engage student communication and collaboration relevant to group assessment across a 3-year undergraduate degree. The presenters will discuss the purpose, supports and benefits of using breakout rooms to develop the online students’ self-efficacy in using this form of digital communication
Ensuring student nurses, when in clinical placement areas, receive good quality Higher Education Ins...
Collaborate Ultra platform in online courses. This session will cover the basics of using Collaborat...
Blackboard Collaborate is a ‘virtual classroom’. Classes can be conducted fully online and can inclu...
The College of Business, Law and Governance at James Cook University has been employing the flexibil...
Purpose – Breakout rooms are commonly used by lecturers as a means to achieve collaborative learning...
In this paper it’s described a study of the use of breakout rooms for small group work in synchronou...
Comparisons can easily be drawn between landing in a jungle and the move to online teaching during t...
Many instructors globally reported a lack of engagement in synchronous online sessions during the Co...
Participants will respond to polls and discussion questions designed to assess their current knowled...
This chapter describes the use of a ‘flipped classroom’ environment by students of multiple discipli...
Small groups can benefit from practicing the “4Cs” skills that will continue to be important in the ...
Presentation of on the development of a virtual escape/breakout room by librarians at UNT to increas...
Did you know that Faculty Commons has escape room kits to create a game for your classes? These kits...
This case study aims to highlight the ease of use and effectiveness of an escape room game by descri...
Over the summer of 2021 a group of academics at the University of Glasgow with an interest in Game-B...
Ensuring student nurses, when in clinical placement areas, receive good quality Higher Education Ins...
Collaborate Ultra platform in online courses. This session will cover the basics of using Collaborat...
Blackboard Collaborate is a ‘virtual classroom’. Classes can be conducted fully online and can inclu...
The College of Business, Law and Governance at James Cook University has been employing the flexibil...
Purpose – Breakout rooms are commonly used by lecturers as a means to achieve collaborative learning...
In this paper it’s described a study of the use of breakout rooms for small group work in synchronou...
Comparisons can easily be drawn between landing in a jungle and the move to online teaching during t...
Many instructors globally reported a lack of engagement in synchronous online sessions during the Co...
Participants will respond to polls and discussion questions designed to assess their current knowled...
This chapter describes the use of a ‘flipped classroom’ environment by students of multiple discipli...
Small groups can benefit from practicing the “4Cs” skills that will continue to be important in the ...
Presentation of on the development of a virtual escape/breakout room by librarians at UNT to increas...
Did you know that Faculty Commons has escape room kits to create a game for your classes? These kits...
This case study aims to highlight the ease of use and effectiveness of an escape room game by descri...
Over the summer of 2021 a group of academics at the University of Glasgow with an interest in Game-B...
Ensuring student nurses, when in clinical placement areas, receive good quality Higher Education Ins...
Collaborate Ultra platform in online courses. This session will cover the basics of using Collaborat...
Blackboard Collaborate is a ‘virtual classroom’. Classes can be conducted fully online and can inclu...