View synthesis prediction (VSP) is a crucial coding tool for improving compression efficiency in the next generation 3D video systems. However, VSP is susceptible to catastrophic error propagation when multi-view video plus depth (MVD) data are transmitted over lossy networks. This paper aims at accurately modeling the transmission errors propagated in the inter-view direction caused by VSP. Toward this end, we first study how channel errors gradually propagate along the VSP-based inter-view prediction path. Then, a new recursive model is formulated to estimate the expected end-to-end distortion caused by those channel losses. For the proposed model, the compound impact of the transmission distortions of both the texture video and depth map...
Advanced multiview video systems are able to generate intermediate viewpoints of a 3-D scene. To ena...
Free-viewpoint video conferencing allows a participant to observe the remote 3D scene from any freel...
We analyze the performance of the geometric distortion, incurred when coding depth maps in 3D Video,...
View synthesis prediction (VSP) is a crucial coding tool for improving compression efficiency in the...
View synthesis prediction (VSP) is an important tool for enhancing the coding efficiency in the next...
View synthesis prediction (VSP) is an important tool for enhancing the coding efficiency in the next...
In this paper, a rate-distortion optimized coding mode switching scheme is proposed to improve erro...
In this paper, a rate-distortion optimized coding mode switching scheme is proposed to improve error...
Three Dimensional (3-D) video, by definition, is a collection of signals that can provide depth perc...
Channel distortion modeling for generic multi-view video transmission remains a unfilled blank, desp...
Channel distortion modeling for generic multi-view video transmission remains a unfilled blank, desp...
Channel distortion modeling for generic multi-view video transmission remains a unfilled blank, desp...
Abstract—Channel distortion modeling for generic multi-view video transmission remains a unfilled bl...
Advanced multiview video systems are able to generate intermediate viewpoints of a 3D scene. To enab...
In this paper, we propose to estimate the end-to-end distortion of virtual view for error-resilient ...
Advanced multiview video systems are able to generate intermediate viewpoints of a 3-D scene. To ena...
Free-viewpoint video conferencing allows a participant to observe the remote 3D scene from any freel...
We analyze the performance of the geometric distortion, incurred when coding depth maps in 3D Video,...
View synthesis prediction (VSP) is a crucial coding tool for improving compression efficiency in the...
View synthesis prediction (VSP) is an important tool for enhancing the coding efficiency in the next...
View synthesis prediction (VSP) is an important tool for enhancing the coding efficiency in the next...
In this paper, a rate-distortion optimized coding mode switching scheme is proposed to improve erro...
In this paper, a rate-distortion optimized coding mode switching scheme is proposed to improve error...
Three Dimensional (3-D) video, by definition, is a collection of signals that can provide depth perc...
Channel distortion modeling for generic multi-view video transmission remains a unfilled blank, desp...
Channel distortion modeling for generic multi-view video transmission remains a unfilled blank, desp...
Channel distortion modeling for generic multi-view video transmission remains a unfilled blank, desp...
Abstract—Channel distortion modeling for generic multi-view video transmission remains a unfilled bl...
Advanced multiview video systems are able to generate intermediate viewpoints of a 3D scene. To enab...
In this paper, we propose to estimate the end-to-end distortion of virtual view for error-resilient ...
Advanced multiview video systems are able to generate intermediate viewpoints of a 3-D scene. To ena...
Free-viewpoint video conferencing allows a participant to observe the remote 3D scene from any freel...
We analyze the performance of the geometric distortion, incurred when coding depth maps in 3D Video,...