The rapid advance of digital technologies and globalisation of networks have made cultural products such as art, fashion, music and film one of the fastest growing sectors in the world. For the film industry, the changing technological environment requires production houses to constantly re-invent themselves in order to survive and prosper. To stay ahead of competition, there is a need for production houses to look at organizational change and to develop those competencies (such as experience, reputation and creativity) that are significant for survival in the industry (Zack, 1999). The objective of this research is to examine the types and forms of competencies that enable production houses in the film industry to stay competitive in the c...
The creative industries (CI) have become a global idea in the past few years. However, compared to d...
FILM, ARTS AND CULTURE AS COMMUNITY OUTREACH TOOLS: PERSPECTIVES FROM SINGAPOREIntroductionSingapore...
This management project looks at the challenges faced by the Malaysian animation industry and the fi...
Singapore's commitment to knowledge-based economy (KBE) development in the past decade has enabled i...
Singapore's commitment to knowledge-based economy (KBE) development in the past decade has enabled i...
This chapter presents Singapore as a case study for the management of change as Singapore transits f...
The report discussed the challenges faced in reviving the Singapore film industry.Bachelor of Commun...
This paper examines the significance of intangible competencies as core competences that are likely ...
This paper examines the significance of intangible competencies as core competences that are likely ...
Animation production is in essence builds a solid foundation of visual and animation theory and prac...
This paper examines the significance of intangible resources as core competences that are likely to ...
The research explores issues relating to competencies, policies and technology. It adopts a knowledg...
[[abstract]] In 2002, the central government of Taiwan identified Digital Content Industry (DCI) as...
Purpose: The purpose of this paper is to illustrate the various types of paradoxes underlying the n...
This management project looks at the challenges faced by the Malaysian animation industry and the fi...
The creative industries (CI) have become a global idea in the past few years. However, compared to d...
FILM, ARTS AND CULTURE AS COMMUNITY OUTREACH TOOLS: PERSPECTIVES FROM SINGAPOREIntroductionSingapore...
This management project looks at the challenges faced by the Malaysian animation industry and the fi...
Singapore's commitment to knowledge-based economy (KBE) development in the past decade has enabled i...
Singapore's commitment to knowledge-based economy (KBE) development in the past decade has enabled i...
This chapter presents Singapore as a case study for the management of change as Singapore transits f...
The report discussed the challenges faced in reviving the Singapore film industry.Bachelor of Commun...
This paper examines the significance of intangible competencies as core competences that are likely ...
This paper examines the significance of intangible competencies as core competences that are likely ...
Animation production is in essence builds a solid foundation of visual and animation theory and prac...
This paper examines the significance of intangible resources as core competences that are likely to ...
The research explores issues relating to competencies, policies and technology. It adopts a knowledg...
[[abstract]] In 2002, the central government of Taiwan identified Digital Content Industry (DCI) as...
Purpose: The purpose of this paper is to illustrate the various types of paradoxes underlying the n...
This management project looks at the challenges faced by the Malaysian animation industry and the fi...
The creative industries (CI) have become a global idea in the past few years. However, compared to d...
FILM, ARTS AND CULTURE AS COMMUNITY OUTREACH TOOLS: PERSPECTIVES FROM SINGAPOREIntroductionSingapore...
This management project looks at the challenges faced by the Malaysian animation industry and the fi...