Purpose: The purpose of this paper is to illustrate the various types of paradoxes underlying the nature of creativity, which in turn affect the foundations of organizations and organization change in the 21st century. The film industry best illustrate the interaction of such paradoxes, creativity and organizational change. This paper examines how small and medium-sized firms in the emerging Singapore film industry stay competitive by managing or not managing these paradoxes. Design/Methodology/Approach: The study reported in this paper explores the opinions, attitudes and experiences of key decision-makers in the Singaporean film industry. Originality / Value: The value of this paper lies in the knowledge that paradox consideration...
This Working Paper argues that the film industry is a paradigmatic example of how the organization o...
This paper discusses theoretical and practical aspects of creativity and communication of individual...
The rapid advance of digital technologies and globalisation of networks have made cultural products ...
What are the challenges and opportunities of managing people in creative industries? How are the ten...
types: Article"This article is (c) Emerald Group Publishing and permission has been granted for this...
For businesses that rely on creativity for their success, its effective and thought-out management i...
Creativity is a very important aspect of market economy. Creativity is an ambivalent and contradicto...
Creativity is the driving force of the global economy. Competitors will arguably outcompete companie...
Purpose – The purpose of this paper is to argue that the successful management of creative employees...
In this dissertation I set out to expand our collective understanding of creativity in organizations...
Purpose - This paper presents findings from an SME case study situated in the computer games industr...
This paper examines the significance of intangible competencies as core competences that are likely ...
Organizational culture is averse to innovation. Some organizations are dedicated to creativity as a ...
Companies frequently attempt to gain a competitive advantage in their market through innovation, yet...
International audienceThis article aims at providing definitional clarity on creativity and a system...
This Working Paper argues that the film industry is a paradigmatic example of how the organization o...
This paper discusses theoretical and practical aspects of creativity and communication of individual...
The rapid advance of digital technologies and globalisation of networks have made cultural products ...
What are the challenges and opportunities of managing people in creative industries? How are the ten...
types: Article"This article is (c) Emerald Group Publishing and permission has been granted for this...
For businesses that rely on creativity for their success, its effective and thought-out management i...
Creativity is a very important aspect of market economy. Creativity is an ambivalent and contradicto...
Creativity is the driving force of the global economy. Competitors will arguably outcompete companie...
Purpose – The purpose of this paper is to argue that the successful management of creative employees...
In this dissertation I set out to expand our collective understanding of creativity in organizations...
Purpose - This paper presents findings from an SME case study situated in the computer games industr...
This paper examines the significance of intangible competencies as core competences that are likely ...
Organizational culture is averse to innovation. Some organizations are dedicated to creativity as a ...
Companies frequently attempt to gain a competitive advantage in their market through innovation, yet...
International audienceThis article aims at providing definitional clarity on creativity and a system...
This Working Paper argues that the film industry is a paradigmatic example of how the organization o...
This paper discusses theoretical and practical aspects of creativity and communication of individual...
The rapid advance of digital technologies and globalisation of networks have made cultural products ...