The paper uses dynamic programming to investigate when contestants should bank their current winnings in the TV quiz show , the Weakest Link. It obtains the optimal strategy for the team as a whole and then looks at two possible reasons why the contestants tend to use other strategies in reality
In this paper we assess the hypothesis that a strategy including information related to game-specifi...
This paper presents a strategic model of risk-taking behavior in contests. Formally, we analyze an n...
In many games and other processes, participants can choose to intervene in some way that does not fo...
The paper uses dynamic programming to investigate when contestants should bank their current winning...
We analyze the BBC TV game show "The Weakest Link", using data from 77 episodes, covering 13,380 que...
We analyze contestants' behavior in the game show "The Weakest Link". We focus on banking decisions,...
We analyze the BBC TV game show “The Weakest Link”, using data from 77 episodes, covering 13,380 que...
We analyze the BBC TV game show “The Weakest Link”, using data from 77 episodes, covering 13,380 que...
In this paper, we will be using a simplified method (a geometric distribution statistical approach) ...
This paper uses dynamic programming to investigate when contestants should use lifelines or when the...
This paper examines the quiz show Jeopardy!. In the game, players accumulate points then wager the...
This article discusses optimal strategies for contestants in a well known television game show
This paper presents a strategic model of risk-taking behavior in contests. Formally, we analyze an n...
Abstract: This paper uses a natural laboratory of The Weakest Link television show to conduct a test...
In this paper we assess the hypothesis that a strategy including information related to game-specifi...
This paper presents a strategic model of risk-taking behavior in contests. Formally, we analyze an n...
In many games and other processes, participants can choose to intervene in some way that does not fo...
The paper uses dynamic programming to investigate when contestants should bank their current winning...
We analyze the BBC TV game show "The Weakest Link", using data from 77 episodes, covering 13,380 que...
We analyze contestants' behavior in the game show "The Weakest Link". We focus on banking decisions,...
We analyze the BBC TV game show “The Weakest Link”, using data from 77 episodes, covering 13,380 que...
We analyze the BBC TV game show “The Weakest Link”, using data from 77 episodes, covering 13,380 que...
In this paper, we will be using a simplified method (a geometric distribution statistical approach) ...
This paper uses dynamic programming to investigate when contestants should use lifelines or when the...
This paper examines the quiz show Jeopardy!. In the game, players accumulate points then wager the...
This article discusses optimal strategies for contestants in a well known television game show
This paper presents a strategic model of risk-taking behavior in contests. Formally, we analyze an n...
Abstract: This paper uses a natural laboratory of The Weakest Link television show to conduct a test...
In this paper we assess the hypothesis that a strategy including information related to game-specifi...
This paper presents a strategic model of risk-taking behavior in contests. Formally, we analyze an n...
In many games and other processes, participants can choose to intervene in some way that does not fo...