Procedural aspects of the exhibition 'Textile Futures in Second Life' sought to build upon insights from Harris's earlier AHRC funded research, encompassing 3D computer graphic (CG) animated representation of contemporary and historical textiles and dress. At the commencement of this project in 2007 real-time spaces had already permeated international higher education, commercial and leisure realms, proffering new methods for teaching, learning and everyday experiences. However, CG constructed real-time spaces were generally considered aesthetically challenging and visually synthetic, with little evidence that they may be conducive to the aesthetically and materially driven practice of textile design, the premise for this work. This proj...
Designers of textile-based interactive systems tend to treat woven fabrics as static materials and l...
This is (Not) a Textile is a surface pattern design project made with tools from motion design. The ...
In the last decade, technical advances in computer graphic (CG) texture mapping and surfacing proces...
I am a textile designer who has moved from working with fabric to making digital visualisations of f...
This work was presented at Digital Encounters, the final exhibition in the Crysalis Moving Textiles ...
Digital textile design and print is a rapidly developing field within textiles and fashion. This res...
Textile can be more than just patterns and washability. Today it can have other functions, visible o...
What if fibres were strings of numbers, arrays of digits turned into threads, not taking a specific ...
Abstract: Virtual Reality is a technology that gives the user the experience of beingsurrounded by a...
This practice-led research project investigates new generative ways of designing with interactive t...
Museums with textile collections face challenges in providing meaningful public access to these cult...
The Whitworth Art Gallery at the University of Manchester commissioned a computer graphic (CG) anima...
Advanced cloth simulation plug-in tools are increasingly being used by designers in movies, televisi...
Digital tools for textile artists working with print are coming into their own, and a new visual lan...
As a textile artist in the 21st century, I continue to aspire to make art objects that are unique an...
Designers of textile-based interactive systems tend to treat woven fabrics as static materials and l...
This is (Not) a Textile is a surface pattern design project made with tools from motion design. The ...
In the last decade, technical advances in computer graphic (CG) texture mapping and surfacing proces...
I am a textile designer who has moved from working with fabric to making digital visualisations of f...
This work was presented at Digital Encounters, the final exhibition in the Crysalis Moving Textiles ...
Digital textile design and print is a rapidly developing field within textiles and fashion. This res...
Textile can be more than just patterns and washability. Today it can have other functions, visible o...
What if fibres were strings of numbers, arrays of digits turned into threads, not taking a specific ...
Abstract: Virtual Reality is a technology that gives the user the experience of beingsurrounded by a...
This practice-led research project investigates new generative ways of designing with interactive t...
Museums with textile collections face challenges in providing meaningful public access to these cult...
The Whitworth Art Gallery at the University of Manchester commissioned a computer graphic (CG) anima...
Advanced cloth simulation plug-in tools are increasingly being used by designers in movies, televisi...
Digital tools for textile artists working with print are coming into their own, and a new visual lan...
As a textile artist in the 21st century, I continue to aspire to make art objects that are unique an...
Designers of textile-based interactive systems tend to treat woven fabrics as static materials and l...
This is (Not) a Textile is a surface pattern design project made with tools from motion design. The ...
In the last decade, technical advances in computer graphic (CG) texture mapping and surfacing proces...