William Gibson once remarked that what distinguishes human beings from animals is the externalization of memory. Whales, he said, don’t carve their songs in coral. Coral, itself a supple sub-aqua organism, petrifies when it surfaces, its pinkness leeched from the blood of Medusa’s severed head. These dual movements of liquidity and petrifaction characterize ways in which knowledge is distributed and stored. The diffuse, Lucretian shedding of skins and films of image as emanation, and the mute immanence of the concrete embedding of object as fossil. This project was initiated collaboratively between artists and archaeologists. Together with the Archaeological Computing Research Group and the Centre for the Archaeology of Human Origins a...
Computer graphics has become a popular way of interpreting past environments, for educational and en...
The role of 3D modelling in archaeology is increasing exponentially, from fieldwork to architecture ...
The late Frank Weasel Head, a Blackfoot Elder, observed of Blackfoot artefacts held in museum collec...
How does the construction of knowledge relate to haptic experience? How does material or information...
The adoption of 3D imaging techniques into fine art practice redefines conventional typological dist...
How does the construction of knowledge relate to haptic experience? How does material or information...
As tutors at Winchester School of Art we have worked through a series of copy projects over the past...
Technology has always played a key role in holding onto some of the precious experiences we collect ...
The approach in both my arts practice and my PhD research is inspired by media archaeology: look in ...
Over the past year, artists and archaeologists at the University of Southampton have engineered a se...
Archaeology abounds in visual media, both media artifacts from the past, as well as means of documen...
3D Printing and 3D imaging technologies are frequent topics of global discussion. We see countless n...
How can archaeologists interpret ancient art and images if they do not treat them as symbols or sign...
This artists’ text examines the relationship between photographic images and Massively Multiplayer O...
This book presents a study of material images and asks how an appreciation of the making and unfoldi...
Computer graphics has become a popular way of interpreting past environments, for educational and en...
The role of 3D modelling in archaeology is increasing exponentially, from fieldwork to architecture ...
The late Frank Weasel Head, a Blackfoot Elder, observed of Blackfoot artefacts held in museum collec...
How does the construction of knowledge relate to haptic experience? How does material or information...
The adoption of 3D imaging techniques into fine art practice redefines conventional typological dist...
How does the construction of knowledge relate to haptic experience? How does material or information...
As tutors at Winchester School of Art we have worked through a series of copy projects over the past...
Technology has always played a key role in holding onto some of the precious experiences we collect ...
The approach in both my arts practice and my PhD research is inspired by media archaeology: look in ...
Over the past year, artists and archaeologists at the University of Southampton have engineered a se...
Archaeology abounds in visual media, both media artifacts from the past, as well as means of documen...
3D Printing and 3D imaging technologies are frequent topics of global discussion. We see countless n...
How can archaeologists interpret ancient art and images if they do not treat them as symbols or sign...
This artists’ text examines the relationship between photographic images and Massively Multiplayer O...
This book presents a study of material images and asks how an appreciation of the making and unfoldi...
Computer graphics has become a popular way of interpreting past environments, for educational and en...
The role of 3D modelling in archaeology is increasing exponentially, from fieldwork to architecture ...
The late Frank Weasel Head, a Blackfoot Elder, observed of Blackfoot artefacts held in museum collec...