Minimizing system latency is a traditionally important topic for the development of multi-modal Virtual Environments (VE). Human perception thresholds have to be met in order to create immersive environments with a high degree of believability. The system latency has to be in the range of milliseconds, indicating the need for fast interfaces and low system overhead. This thesis provides a comprehensive approach to the creation of multi-modal VEs with high requirements on low latencies, abstract and flexible, yet real-time capable interfaces for device data handling and versatile application support mechanisms. In that sense it offers a stable software and conceptual basis for the development of appealing multi-modal environments. The “Virtu...
Established for more than one century, the communication system continues to evolve toward simulatin...
Two important technical objectives of virtual-reality systems are to provide compelling visuals and ...
Object-driven interactions have various applications, especially in team activities and sports like ...
Virtual environments (VE) provide powerful tools for training and visualization, such as in design w...
Summarization: System latency (time delay) and its visible consequences are fundamental Virtual Envi...
Virtual Auditory Display (VAD) technology is expected to en-able the development of new communicatio...
A critical engineering parameter in the design of interactive vir-tual audio displays is the maximum...
Virtual environment systems, especially those supporting multi-modal interactions require a robust a...
This publication presents how the computational resources of PC clusters can be used to realize low-...
Over the last decades, Virtual Reality (VR) technology has emerged to be a powerful tool for a wide ...
It is important in a virtual auditory display (VAD) system to repro-duce not only static sound infor...
Summarization: System latency (time delay) and its visible consequences are fundamental virtual envi...
A real-time virtual audio reality model has been created. The system includes model-based sound synt...
Visualization is the most important and helpful part of any scientific research activity. Almost all...
This paper aims to take advantage of the new cutting-edge virtual reality technologies – such as hea...
Established for more than one century, the communication system continues to evolve toward simulatin...
Two important technical objectives of virtual-reality systems are to provide compelling visuals and ...
Object-driven interactions have various applications, especially in team activities and sports like ...
Virtual environments (VE) provide powerful tools for training and visualization, such as in design w...
Summarization: System latency (time delay) and its visible consequences are fundamental Virtual Envi...
Virtual Auditory Display (VAD) technology is expected to en-able the development of new communicatio...
A critical engineering parameter in the design of interactive vir-tual audio displays is the maximum...
Virtual environment systems, especially those supporting multi-modal interactions require a robust a...
This publication presents how the computational resources of PC clusters can be used to realize low-...
Over the last decades, Virtual Reality (VR) technology has emerged to be a powerful tool for a wide ...
It is important in a virtual auditory display (VAD) system to repro-duce not only static sound infor...
Summarization: System latency (time delay) and its visible consequences are fundamental virtual envi...
A real-time virtual audio reality model has been created. The system includes model-based sound synt...
Visualization is the most important and helpful part of any scientific research activity. Almost all...
This paper aims to take advantage of the new cutting-edge virtual reality technologies – such as hea...
Established for more than one century, the communication system continues to evolve toward simulatin...
Two important technical objectives of virtual-reality systems are to provide compelling visuals and ...
Object-driven interactions have various applications, especially in team activities and sports like ...