Cultural heritage is an extremely valuable set of materiality, traditions and knowledge from the Past that should be used to better understand the Past itself. However, even nowadays there are still some difficulties to manage, preserve and disseminate cultural heritage sites. The usage of multimedia technology and 3D environments in cultural heritage has reduced these difficulties; nonetheless, there are still some remaining problems. In the last years, some multimedia technology and 3D environments have been applied to the cultural heritage in Portugal. A few of them are used for scientific research purposes and others are used for dissemination purposes. In this article, the authors will refer to some representative Portuguese case ...
This paper presents the partial results of an ongoing research at the Federal University of Sergipe´...
Virtual Reality can provide an immersive experience that allows cultural heritage to be experienced ...
[EN] This paper presents a synoptic study on the use of some graphic technologies such as VR Virtual...
Cultural heritage is an extremely valuable set of materiality, traditions and knowledge from the Pas...
Cultural heritage is an extremely valuable set of materiality, traditions and knowledge from the Pas...
Cultural heritage is an extremely valuable set of materiality, traditions and knowledge from the Pas...
This paper will propose and address issues that contribute to a serious challenge for virtual herita...
3D technology can be a valid support to cultural heritage not only for visual presentation and docum...
A multimedia approach to the diffusion, communication, and exploitation of Cultural Heritage (CH) is...
Until recently museums have been the sole repositories of an objective factual history. However, wit...
International audienceIn the past decade, the application of 3D computer technology to cultural h...
Identificação e avaliação crítica de alguns dos mais recentes instrumentos de disseminação e interpr...
In the recent years, mature technologies for producing high quality virtual 3D replicas of Cultural ...
[EN] Cultural heritage is a relevant issue in contemporary society. While its preservation is a chal...
This article begins with an attempt to contextualize the use of digital media and computation in wor...
This paper presents the partial results of an ongoing research at the Federal University of Sergipe´...
Virtual Reality can provide an immersive experience that allows cultural heritage to be experienced ...
[EN] This paper presents a synoptic study on the use of some graphic technologies such as VR Virtual...
Cultural heritage is an extremely valuable set of materiality, traditions and knowledge from the Pas...
Cultural heritage is an extremely valuable set of materiality, traditions and knowledge from the Pas...
Cultural heritage is an extremely valuable set of materiality, traditions and knowledge from the Pas...
This paper will propose and address issues that contribute to a serious challenge for virtual herita...
3D technology can be a valid support to cultural heritage not only for visual presentation and docum...
A multimedia approach to the diffusion, communication, and exploitation of Cultural Heritage (CH) is...
Until recently museums have been the sole repositories of an objective factual history. However, wit...
International audienceIn the past decade, the application of 3D computer technology to cultural h...
Identificação e avaliação crítica de alguns dos mais recentes instrumentos de disseminação e interpr...
In the recent years, mature technologies for producing high quality virtual 3D replicas of Cultural ...
[EN] Cultural heritage is a relevant issue in contemporary society. While its preservation is a chal...
This article begins with an attempt to contextualize the use of digital media and computation in wor...
This paper presents the partial results of an ongoing research at the Federal University of Sergipe´...
Virtual Reality can provide an immersive experience that allows cultural heritage to be experienced ...
[EN] This paper presents a synoptic study on the use of some graphic technologies such as VR Virtual...