Concurrent games as event structures form a partial order model of concurrency where concurrent behaviour is captured by nondeterministic concurrent strategies—a class of maps of event structures. Extended with winning conditions, the model is also able to give semantics to logics of various kinds. An interesting subclass of this game model is the one considering deterministic strategies only, where the induced model of strategies can be fully characterised by closure operators. The model based on closure operators exposes many interesting mathematical properties and allows one to define connections with many other semantic models where closure operators are also used. However, such a closure operator semantics has not been investigated in ...
We consider nondeterministic concurrent games played on event structures and study their determinacy...
This paper builds on a recent definition of concurrent games as event structures and an application ...
In this paper, we introduce model-checking games that allow second-order power on sets of independe...
Concurrent games as event structures form a partial order model of concurrency where concurrent beha...
Abstract—A bicategory of concurrent games, where nondeterministic strategies are formalized as certa...
Event structures form a canonical model of concurrent behaviour which has a natural game-theoretic i...
Event structures form a canonical model of concurrent behaviour which has a natural game-theoretic i...
Event structures form a canonical model of concurrent behaviour which has a natural game-theoretic i...
A bicategory of concurrent games, where nondeterministic strategies are formalized as certain maps o...
International audienceIn 2011, Rideau and Winskel introduced concurrent games and strategies as even...
International audienceIn 2011, Rideau and Winskel introduced concurrent games and strategies as even...
In 2011, Rideau and Winskel introduced concurrent games and strategies as event structures, generali...
In 2011, Rideau and Winskel introduced concurrent games and strategies asevent structures, generaliz...
Twenty years ago, Abramsky and Melliès published their famous paper, Concurrent Games and Full Compl...
We consider nondeterministic concurrent games played on event structures and study their determinacy...
We consider nondeterministic concurrent games played on event structures and study their determinacy...
This paper builds on a recent definition of concurrent games as event structures and an application ...
In this paper, we introduce model-checking games that allow second-order power on sets of independe...
Concurrent games as event structures form a partial order model of concurrency where concurrent beha...
Abstract—A bicategory of concurrent games, where nondeterministic strategies are formalized as certa...
Event structures form a canonical model of concurrent behaviour which has a natural game-theoretic i...
Event structures form a canonical model of concurrent behaviour which has a natural game-theoretic i...
Event structures form a canonical model of concurrent behaviour which has a natural game-theoretic i...
A bicategory of concurrent games, where nondeterministic strategies are formalized as certain maps o...
International audienceIn 2011, Rideau and Winskel introduced concurrent games and strategies as even...
International audienceIn 2011, Rideau and Winskel introduced concurrent games and strategies as even...
In 2011, Rideau and Winskel introduced concurrent games and strategies as event structures, generali...
In 2011, Rideau and Winskel introduced concurrent games and strategies asevent structures, generaliz...
Twenty years ago, Abramsky and Melliès published their famous paper, Concurrent Games and Full Compl...
We consider nondeterministic concurrent games played on event structures and study their determinacy...
We consider nondeterministic concurrent games played on event structures and study their determinacy...
This paper builds on a recent definition of concurrent games as event structures and an application ...
In this paper, we introduce model-checking games that allow second-order power on sets of independe...