We consider the scheduling problem on $n$ strategic unrelated machines when no payments are allowed, under the objective of minimizing the makespan. We adopt the model introduced in [Koutsoupias, Theory Comput Syst (2014)] where a machine is bound by her declarations in the sense that if she is assigned a particular job then she will have to execute it for an amount of time at least equal to the one she reported, even if her private, true processing capabilities are actually faster. We provide a (non-truthful) randomized algorithm whose pure Price of Anarchy is arbitrarily close to $1$ for the case of a single task and close to $n$ if it is applied independently to schedule many tasks. Previous work considers the constraint of truthfulness ...
We study multiprocessor scheduling games with setup times on identical machines. Given a set of sche...
Recent interest in Nash equilibria led to a study of the {\it price of anarchy} (PoA) and the {\it s...
We consider the classical machine scheduling, where n jobs need to be scheduled on m machines, and w...
We consider the scheduling problem on $n$ strategic unrelated machines when no payments are allowed,...
We consider the scheduling problem on n strategic unrelated machines when no payments are allowed, u...
International audienceWe consider the problem of designing truthful mechanisms for scheduling \em se...
AbstractWe consider the problem of designing truthful mechanisms for scheduling selfish tasks (or ag...
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social c...
In machine scheduling, a set of jobs must be scheduled on a set of machines so as to minimize some g...
AbstractIn machine scheduling, a set of jobs must be scheduled on a set of machines so as to minimiz...
International audienceWe consider the problem of designing truthful mechanisms for scheduling n task...
We consider the distributed scheduling problem on parallel machines with the central objective of ma...
Recent interest in Nash equilibria led to a study of the {\it price of anarchy} (PoA) and the {\it ...
We address the classical uniformly related machine scheduling problem with minsum objective. The pro...
We address the classical uniformly related machine scheduling problem with minsum objective. The pro...
We study multiprocessor scheduling games with setup times on identical machines. Given a set of sche...
Recent interest in Nash equilibria led to a study of the {\it price of anarchy} (PoA) and the {\it s...
We consider the classical machine scheduling, where n jobs need to be scheduled on m machines, and w...
We consider the scheduling problem on $n$ strategic unrelated machines when no payments are allowed,...
We consider the scheduling problem on n strategic unrelated machines when no payments are allowed, u...
International audienceWe consider the problem of designing truthful mechanisms for scheduling \em se...
AbstractWe consider the problem of designing truthful mechanisms for scheduling selfish tasks (or ag...
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social c...
In machine scheduling, a set of jobs must be scheduled on a set of machines so as to minimize some g...
AbstractIn machine scheduling, a set of jobs must be scheduled on a set of machines so as to minimiz...
International audienceWe consider the problem of designing truthful mechanisms for scheduling n task...
We consider the distributed scheduling problem on parallel machines with the central objective of ma...
Recent interest in Nash equilibria led to a study of the {\it price of anarchy} (PoA) and the {\it ...
We address the classical uniformly related machine scheduling problem with minsum objective. The pro...
We address the classical uniformly related machine scheduling problem with minsum objective. The pro...
We study multiprocessor scheduling games with setup times on identical machines. Given a set of sche...
Recent interest in Nash equilibria led to a study of the {\it price of anarchy} (PoA) and the {\it s...
We consider the classical machine scheduling, where n jobs need to be scheduled on m machines, and w...