The tree-drawing problem is to produce a 'tidy' mapping from elements of a tree to points in the plane. In this paper, we derive an efficient algorithm for producing tidy drawings of trees. The specification, the starting point for the derivations, consists of a collection of intuitively appealing criteria satisfied by tidy drawings. The derivation shows constructively that these criteria completely determine the drawing. Indeed, the criteria completely determine a simple but inefficient algorithm for drawing a tree, which can be transformed into an efficient algorithm using just standard techniques and a small number of inventive steps. The algorithm consists of an upwards accumulation followed by a downwards accumulation on the tree, and ...
Computing a minimum-area planar straight-line drawing of a graph is known to be NP-hard for planar g...
We describe an algorithm producing circular layouts for trees, that is drawings, where subtrees of a...
In this paper, we introduce a simple sketching method to generate a realistic 3D tree model from a s...
The tree-drawing problem\\/ is to produce a `tidy' mapping of elements of a tree to points in the p...
The tree-drawing problem\\/ is to produce a `tidy' mapping of elements of a tree to points in the p...
This article describes the application of functional programming techniques to a problem previously ...
This article describes the application of functional programming techniques to a problem previously ...
Tree Drawings have been used extensively in software engineering and many other business and compute...
AbstractWe investigate several straight-line drawing problems for bounded-degree trees in the intege...
The well-known Reingold-Tilford algorithm produces tidy layered draw-ings of trees: drawings where a...
International audienceThe well-known Reingold-Tilford algorithm produces tidy-layered drawings of tr...
Rooted trees are usually drawn planar and upward, i.e., without crossings and with parents placed ab...
A general rooted tree drawing algorithm is designed in this paper. It satisfies the basic aesthetic ...
International audienceIn this paper, we present an algorithm, called Bubble Tree, for the drawing of...
In this paper, we proposed a new approach for drawing rooted trees on circles. Previous approaches e...
Computing a minimum-area planar straight-line drawing of a graph is known to be NP-hard for planar g...
We describe an algorithm producing circular layouts for trees, that is drawings, where subtrees of a...
In this paper, we introduce a simple sketching method to generate a realistic 3D tree model from a s...
The tree-drawing problem\\/ is to produce a `tidy' mapping of elements of a tree to points in the p...
The tree-drawing problem\\/ is to produce a `tidy' mapping of elements of a tree to points in the p...
This article describes the application of functional programming techniques to a problem previously ...
This article describes the application of functional programming techniques to a problem previously ...
Tree Drawings have been used extensively in software engineering and many other business and compute...
AbstractWe investigate several straight-line drawing problems for bounded-degree trees in the intege...
The well-known Reingold-Tilford algorithm produces tidy layered draw-ings of trees: drawings where a...
International audienceThe well-known Reingold-Tilford algorithm produces tidy-layered drawings of tr...
Rooted trees are usually drawn planar and upward, i.e., without crossings and with parents placed ab...
A general rooted tree drawing algorithm is designed in this paper. It satisfies the basic aesthetic ...
International audienceIn this paper, we present an algorithm, called Bubble Tree, for the drawing of...
In this paper, we proposed a new approach for drawing rooted trees on circles. Previous approaches e...
Computing a minimum-area planar straight-line drawing of a graph is known to be NP-hard for planar g...
We describe an algorithm producing circular layouts for trees, that is drawings, where subtrees of a...
In this paper, we introduce a simple sketching method to generate a realistic 3D tree model from a s...