This bachelor thesis deals with the term gamification and its use. The goal of this thesis is to determine the level of its use in electronic shops in the Czech Republic. The term gamification is explained at the beginning of the thesis, so the reader could understand next chapter. Subsequently key milestones are laid out and possible future trends and progress are suggested. In the next part of the thesis individual displays of gamification are described, their real use is shown on examples and types of users are characterized. The following part of the thesis provides characteristics of individual display of gamification, as well as their evaluation. Accordingly, the point rating system is developed to facilitate the evaluation of electro...
The diploma thesis deals with the incorporation of Gamification into a company that provides service...
The bachelor thesis deals with the use of gamification in the process of adaptation of workers. Its ...
This bachelor thesis is an exploratory investigation about the phenomenon 'Gamification', which by s...
Tato bakalářská práce se zabývá pojmem gamifikace a jejího využití. Cílem je zjištění míry jejího vy...
The diploma thesis is focused on gamification and possibility of using gamification elements in the ...
This Bachelor’s thesis is focused on the explanation of term Gamification and its usage as a marketi...
The aim of the Master thesis is to design the tourist product with elements of gamification for a ch...
This bachelor thesis focuses on the term gamification and its use in online education. In the theore...
This bachelor's thesis focuses on the topic of gamification in education and provides a complex view...
The bachelor´s thesis deals with the use of the gamification to increase motivation and engagement o...
The bachelor's thesis entitled "The Use of New Technology in the Field of In- store Marketing Commun...
Gamification represents a relatively new term that has become massively popular in recent years. The...
Tématem této práce jsou gamifikační systémy a jejich implementace v organizacích. V první kapitole j...
Gamification is the use of game-designed elements and techniques in non-game related context. It is ...
Gamification is one of the most discussed trends nowadays. Even though the gamification was original...
The diploma thesis deals with the incorporation of Gamification into a company that provides service...
The bachelor thesis deals with the use of gamification in the process of adaptation of workers. Its ...
This bachelor thesis is an exploratory investigation about the phenomenon 'Gamification', which by s...
Tato bakalářská práce se zabývá pojmem gamifikace a jejího využití. Cílem je zjištění míry jejího vy...
The diploma thesis is focused on gamification and possibility of using gamification elements in the ...
This Bachelor’s thesis is focused on the explanation of term Gamification and its usage as a marketi...
The aim of the Master thesis is to design the tourist product with elements of gamification for a ch...
This bachelor thesis focuses on the term gamification and its use in online education. In the theore...
This bachelor's thesis focuses on the topic of gamification in education and provides a complex view...
The bachelor´s thesis deals with the use of the gamification to increase motivation and engagement o...
The bachelor's thesis entitled "The Use of New Technology in the Field of In- store Marketing Commun...
Gamification represents a relatively new term that has become massively popular in recent years. The...
Tématem této práce jsou gamifikační systémy a jejich implementace v organizacích. V první kapitole j...
Gamification is the use of game-designed elements and techniques in non-game related context. It is ...
Gamification is one of the most discussed trends nowadays. Even though the gamification was original...
The diploma thesis deals with the incorporation of Gamification into a company that provides service...
The bachelor thesis deals with the use of gamification in the process of adaptation of workers. Its ...
This bachelor thesis is an exploratory investigation about the phenomenon 'Gamification', which by s...