We study stochastic two-player turn-based games in which the objective of one player is to ensure several infinite-horizon total reward objectives, while the other player attempts to spoil at least one of the objectives. The games have previously been shown not to be determined, and an approximation algorithm for computing a Pareto curve has been given. The major drawback of the existing algorithm is that it needs to compute Pareto curves for finite horizon objectives (for increasing length of the horizon), and the size of these Pareto curves can grow unboundedly, even when the infinite-horizon Pareto curve is small. By adapting existing results, we first give an algorithm that computes the Pareto curve for determined games. Then, as the ma...
Stochastic games provide a versatile model for reactive systems that are affected by random events. ...
AbstractWe present new algorithms for determining optimal strategies for two-player games with proba...
We prove two determinacy and decidability results about two-players stochastic reachability games wi...
We study stochastic two-player turn-based games in which the objective of one player is to ensure se...
Abstract. We study two-player stochastic games, where the goal of one player is to satisfy a formula...
Abstract. We study two-player stochastic games, where the goal of one player is to satisfy a formula...
Abstract. We study two-player stochastic games, where the goal of one player is to satisfy a formula...
We study two-player stochastic games, where the goal of one player is to satisfy a formula given as ...
We investigate zero-sum turn-based two-player stochastic games in which the objective of one player ...
We study stochastic two-player games where the goal of one player is to achieve precisely a given ex...
We analyse the computational complexity of finding Nash equilibria in stochastic multiplayer games w...
International audienceWe consider the standard model of finite two-person zero-sum stochastic games ...
International audienceWe consider the standard model of finite two-person zero-sum stochastic games ...
Cahier de Recherche du Groupe HEC Paris, n° 743This chapter presents developments in the theory of s...
We consider two-player stochastic games played on a finite state space for an infinite number of rou...
Stochastic games provide a versatile model for reactive systems that are affected by random events. ...
AbstractWe present new algorithms for determining optimal strategies for two-player games with proba...
We prove two determinacy and decidability results about two-players stochastic reachability games wi...
We study stochastic two-player turn-based games in which the objective of one player is to ensure se...
Abstract. We study two-player stochastic games, where the goal of one player is to satisfy a formula...
Abstract. We study two-player stochastic games, where the goal of one player is to satisfy a formula...
Abstract. We study two-player stochastic games, where the goal of one player is to satisfy a formula...
We study two-player stochastic games, where the goal of one player is to satisfy a formula given as ...
We investigate zero-sum turn-based two-player stochastic games in which the objective of one player ...
We study stochastic two-player games where the goal of one player is to achieve precisely a given ex...
We analyse the computational complexity of finding Nash equilibria in stochastic multiplayer games w...
International audienceWe consider the standard model of finite two-person zero-sum stochastic games ...
International audienceWe consider the standard model of finite two-person zero-sum stochastic games ...
Cahier de Recherche du Groupe HEC Paris, n° 743This chapter presents developments in the theory of s...
We consider two-player stochastic games played on a finite state space for an infinite number of rou...
Stochastic games provide a versatile model for reactive systems that are affected by random events. ...
AbstractWe present new algorithms for determining optimal strategies for two-player games with proba...
We prove two determinacy and decidability results about two-players stochastic reachability games wi...