Sites for representing music have been classified by the equipollence between their expressive value and transmission value. In this dialectic game, the media have had a determining influence as an intervening space, from music imagined on the radio to its visual representation on a screen to today's multimodal display created through the integration of current existing media that expand music's potential both in terms of production and consumption. An interest in 'cross-media' is the basis for this research which focuses on its most integrated and interactive aspect: immersive worlds. The aim is to classify the environments of immersive worlds through analyzing those most used as spaces for musical representation. Documentary research tech...
"The Music Vidio in the New Media" is an exploration of the past, present and future of the music cu...
The dimension of sound plays a central role as a form of cultural representation. Sound is a means o...
This chapter is a speculative exploration of the near-future possibilities of spatial music. Technol...
Sites for representing music have been classified by the equipollence between their expressive value...
The sites of representation of music have been defined by the equipollence between its expressive va...
Sites for representing music have been classified by the equipollence between their expressive value...
Los lugares de representación de la música han estado definidos por la equipolencia entre su valor e...
Sites for representing music have been classified by the equipollence between their expressive value...
Music plays a significant role in both the establishment of and immersion in virtual worlds. This ch...
In this paper a new application for interactive music experience is described. In contrast to the co...
International audienceThe power of interactive 3D graphics, immersive displays, and spatial interfac...
Sound and, specifically, music is a medium that is used for a wide range of purposes in different si...
The concept of Interaction Locus (IL) has been introduced to help the users to orient, navigate, and...
The aim of this study is to investigate the influence of different musical styles on learning in vir...
Volume IThis dissertation will explore virtual reality (VR) as a “spatialized”environment for artist...
"The Music Vidio in the New Media" is an exploration of the past, present and future of the music cu...
The dimension of sound plays a central role as a form of cultural representation. Sound is a means o...
This chapter is a speculative exploration of the near-future possibilities of spatial music. Technol...
Sites for representing music have been classified by the equipollence between their expressive value...
The sites of representation of music have been defined by the equipollence between its expressive va...
Sites for representing music have been classified by the equipollence between their expressive value...
Los lugares de representación de la música han estado definidos por la equipolencia entre su valor e...
Sites for representing music have been classified by the equipollence between their expressive value...
Music plays a significant role in both the establishment of and immersion in virtual worlds. This ch...
In this paper a new application for interactive music experience is described. In contrast to the co...
International audienceThe power of interactive 3D graphics, immersive displays, and spatial interfac...
Sound and, specifically, music is a medium that is used for a wide range of purposes in different si...
The concept of Interaction Locus (IL) has been introduced to help the users to orient, navigate, and...
The aim of this study is to investigate the influence of different musical styles on learning in vir...
Volume IThis dissertation will explore virtual reality (VR) as a “spatialized”environment for artist...
"The Music Vidio in the New Media" is an exploration of the past, present and future of the music cu...
The dimension of sound plays a central role as a form of cultural representation. Sound is a means o...
This chapter is a speculative exploration of the near-future possibilities of spatial music. Technol...