The present study was an attempt to integrate diverse research on leisure motives and present a unifying understanding of processes that underlie television viewing, internet use, and retail shopping. The uses and gratifications paradigm provided theoretical explanations. Two consistent strategies of leisure consumption---instrumental (or cognitive) and ritualized (or affective)---were suggested. Structural equation modeling was used to estimate any direct, indirect, or non-recursive effects of leisure consumption strategies on consumption, satisfaction, addiction, and affinity across the three contexts. Gender, self-esteem, need for cognition, alienation, and aggressiveness were also included in the models. Mediating effects of television ...
Shopping addiction tendency is defined as being so occupied about shopping that consumers become dri...
This study examined the theoretical relationships between leisure attitude, leisure involvement, att...
The number of approaches that try to explain human behavior in leisure time, which is assumed to cor...
The present study was an attempt to integrate diverse research on leisure motives and present a unif...
This study aims to examine the motivational factors that direct individuals to computer games in the...
Aims: The purpose of the study was to seek a better insight into whether the online medium or the on...
Internet game addiction is known to be detrimental in that adolescents are likely to commit various ...
International audienceOnline shopping addiction has become a worsening problem in China for males an...
We examined the relationship between Internet addiction and compulsive shopping in offline versus on...
This study investigates the role of traditional and information and communication technology (ICT)-m...
This study presents the reasoning for the introduction of a new measure of media affinity, based on ...
Background: Working adults spend most of their leisure time watching TV. In this paper, we seek to c...
In retailing literature, shopping as a leisure-time enjoyment has typically been examined by the use...
The study focused on assessing the impact of online shopping addiction among the students of Illana ...
AbstractIntroductionRecent research has examined the context in which preference for specific online...
Shopping addiction tendency is defined as being so occupied about shopping that consumers become dri...
This study examined the theoretical relationships between leisure attitude, leisure involvement, att...
The number of approaches that try to explain human behavior in leisure time, which is assumed to cor...
The present study was an attempt to integrate diverse research on leisure motives and present a unif...
This study aims to examine the motivational factors that direct individuals to computer games in the...
Aims: The purpose of the study was to seek a better insight into whether the online medium or the on...
Internet game addiction is known to be detrimental in that adolescents are likely to commit various ...
International audienceOnline shopping addiction has become a worsening problem in China for males an...
We examined the relationship between Internet addiction and compulsive shopping in offline versus on...
This study investigates the role of traditional and information and communication technology (ICT)-m...
This study presents the reasoning for the introduction of a new measure of media affinity, based on ...
Background: Working adults spend most of their leisure time watching TV. In this paper, we seek to c...
In retailing literature, shopping as a leisure-time enjoyment has typically been examined by the use...
The study focused on assessing the impact of online shopping addiction among the students of Illana ...
AbstractIntroductionRecent research has examined the context in which preference for specific online...
Shopping addiction tendency is defined as being so occupied about shopping that consumers become dri...
This study examined the theoretical relationships between leisure attitude, leisure involvement, att...
The number of approaches that try to explain human behavior in leisure time, which is assumed to cor...