Research funded by AHRC and the Newton Fund is creatively transforming approaches to education for school children in rural areas of Malaysia through game design and computational thinking. Malaysian school children in under-resourced areas have increased their engagement with STEM subjects and developed stronger soft skills through these practices. School children in remote areas are often unable to access the same quality of education as their counterparts in urban settings. When resources are low, subjects that are deemed less academic often take a backseat, placing school children in rural Malaysia at a disadvantage. The widening educational gap reduces the opportunities available for these communities and can hinder economic growt...
Computational thinking (CT) is one of the cognitive processes involved in STEM learning which human ...
Education will lead to the economic growth, stability of social and political system, able to reduce...
While investment in Science, Technology, Engineering and Mathematics (STEM) enterprises is viewed as...
This action research utilised game-based learning principles in rural schools in Sarawak. Game desig...
AbstractIn order to supply a future Science, Technology, Engineering, and Mathematics (STEM) workfor...
Children today are labeled as Digital Natives, because they are born into an era where ICT has alrea...
In the last two decades, there was a continuing declining participation rate in STEM education, espe...
Tracing the economic promise that dominates the development discourse, Drori’s (1998) model of “scie...
Gamification has been widely touted as a useful approach in motivating learners to learn subjects th...
Rural schools in the Peruvian Andes are attended by indigenous children belonging to Andean communit...
Multimedia technology which refers to the interactive and computer-based application, is seen as a w...
Technology has long been touted as a means to change the chalk and talk method used by teachers for ...
In recent years STEM education has been the focus of Australian government funding initiatives, poli...
The CreativeCulture project has successfully implemented participatory studies that have effectively...
Global pressure to address the changing sphere of human capital development and the role of Higher E...
Computational thinking (CT) is one of the cognitive processes involved in STEM learning which human ...
Education will lead to the economic growth, stability of social and political system, able to reduce...
While investment in Science, Technology, Engineering and Mathematics (STEM) enterprises is viewed as...
This action research utilised game-based learning principles in rural schools in Sarawak. Game desig...
AbstractIn order to supply a future Science, Technology, Engineering, and Mathematics (STEM) workfor...
Children today are labeled as Digital Natives, because they are born into an era where ICT has alrea...
In the last two decades, there was a continuing declining participation rate in STEM education, espe...
Tracing the economic promise that dominates the development discourse, Drori’s (1998) model of “scie...
Gamification has been widely touted as a useful approach in motivating learners to learn subjects th...
Rural schools in the Peruvian Andes are attended by indigenous children belonging to Andean communit...
Multimedia technology which refers to the interactive and computer-based application, is seen as a w...
Technology has long been touted as a means to change the chalk and talk method used by teachers for ...
In recent years STEM education has been the focus of Australian government funding initiatives, poli...
The CreativeCulture project has successfully implemented participatory studies that have effectively...
Global pressure to address the changing sphere of human capital development and the role of Higher E...
Computational thinking (CT) is one of the cognitive processes involved in STEM learning which human ...
Education will lead to the economic growth, stability of social and political system, able to reduce...
While investment in Science, Technology, Engineering and Mathematics (STEM) enterprises is viewed as...