The advancement in personal desktop computers and the advent of broadband Internet have prompted many researchers and educators to explore various learning opportunities through virtual reality particularly via desktop-based virtual environments. To fully uncover the potentials of virtual reality, one fundamental issue that needs further investigation and is addressed in this paper is to identify the appropriate instructional design models to guide its design and development. In this work, an instructional design and development framework is chosen to guide the design of an on-going project known as ViSTREET (Virtual Simulated Traffic for Road Safety Education), which aims to solve a learning problem related to children pedestrian safety sk...
In order to effectively utilize the capabilities of virtual reality (VR) in supporting the desired l...
This paper addresses the instructional design of a virtual reality (VR)-based educational storytelli...
In order to effectively utilize the capabilities of virtual reality (VR) in supporting the desired l...
Virtual reality (VR) has been prevalently used as a tool to help students learn and to simulate situ...
The potential of VR technology for instructional use is gaining recognition from both researchers an...
Virtual reality is predicted to be the most significant technological transformation in educational ...
The capability of desktop virtual reality (VR) technology in influencing the cognitive capacity of ...
With the development of sophisticated computers and digital imaging systems, virtual reality (VR) te...
This book proposes an instructional design theoretical framework that prescribes instructional and d...
Many researchers and instructional designers increasingly recognise the benefits of utilising three ...
Current practice in education encourages students to gain exposure in the real world through student...
In the recent years we have observed the development of devices and visualizations for monitoring th...
Better educational media that assist in learning have been constantly sought by researchers in the e...
This paper reports on our major findings concerning the application of virtual reality technologies ...
The purpose of the thesis was to create a proof-of-concept application that can be used as an exampl...
In order to effectively utilize the capabilities of virtual reality (VR) in supporting the desired l...
This paper addresses the instructional design of a virtual reality (VR)-based educational storytelli...
In order to effectively utilize the capabilities of virtual reality (VR) in supporting the desired l...
Virtual reality (VR) has been prevalently used as a tool to help students learn and to simulate situ...
The potential of VR technology for instructional use is gaining recognition from both researchers an...
Virtual reality is predicted to be the most significant technological transformation in educational ...
The capability of desktop virtual reality (VR) technology in influencing the cognitive capacity of ...
With the development of sophisticated computers and digital imaging systems, virtual reality (VR) te...
This book proposes an instructional design theoretical framework that prescribes instructional and d...
Many researchers and instructional designers increasingly recognise the benefits of utilising three ...
Current practice in education encourages students to gain exposure in the real world through student...
In the recent years we have observed the development of devices and visualizations for monitoring th...
Better educational media that assist in learning have been constantly sought by researchers in the e...
This paper reports on our major findings concerning the application of virtual reality technologies ...
The purpose of the thesis was to create a proof-of-concept application that can be used as an exampl...
In order to effectively utilize the capabilities of virtual reality (VR) in supporting the desired l...
This paper addresses the instructional design of a virtual reality (VR)-based educational storytelli...
In order to effectively utilize the capabilities of virtual reality (VR) in supporting the desired l...