This book offers a fresh perspective by proposing a framework for emotional considerations in instructional design particularly in the case of virtual reality (VR)-based learning environments. The theoretical foundation and practical considerations of the framework are discussed thoroughly. A VR-based learning environment related to the teaching of pedestrian safety skills to young learners is used as a case for the application of the proposed framework. The results of the experiment indicate the potential and feasibility of the approach in uncovering salient design elements of VR-based learning environments that can induce positive emotions among the learners. Instructional designers and researchers who want to investigate further on the e...
This work covers the first stages of a process for designing and implementing an educational resourc...
IntroductionInterest in interactive virtual reality (IVR) is increasing due to its potential for emb...
Virtual environments (VEs) should be able to provide experiences as rich and complex as those to be ...
Many studies related to the use of virtual reality in education are focused on the cognitive aspects...
Abstract This paper puts forward a series of theoretical underpinnings and design considerations fo...
Cognitive and emotional dimensions are often linked to each other in learning experiences. Moreover...
Virtual Reality (VR) is seen as a promising tool for effective education. The flexibility, controlla...
Virtual Reality(VR) is still an emerging technology in terms of recognizing its full potential in ed...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
In recent years, the application of virtual reality (VR) technology in education is rapidly gaining ...
The capability of desktop virtual reality (VR) technology in influencing the cognitive capacity of ...
Virtual Reality(VR) is still an emerging technology in terms of recognizing its full potential in ed...
Emotions can influence the learning in a positive or a negative way, especially in the motivation to...
Virtual environments have the potential to be an important teaching tool for emotionally-sensitive i...
This book proposes an instructional design theoretical framework that prescribes instructional and d...
This work covers the first stages of a process for designing and implementing an educational resourc...
IntroductionInterest in interactive virtual reality (IVR) is increasing due to its potential for emb...
Virtual environments (VEs) should be able to provide experiences as rich and complex as those to be ...
Many studies related to the use of virtual reality in education are focused on the cognitive aspects...
Abstract This paper puts forward a series of theoretical underpinnings and design considerations fo...
Cognitive and emotional dimensions are often linked to each other in learning experiences. Moreover...
Virtual Reality (VR) is seen as a promising tool for effective education. The flexibility, controlla...
Virtual Reality(VR) is still an emerging technology in terms of recognizing its full potential in ed...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
In recent years, the application of virtual reality (VR) technology in education is rapidly gaining ...
The capability of desktop virtual reality (VR) technology in influencing the cognitive capacity of ...
Virtual Reality(VR) is still an emerging technology in terms of recognizing its full potential in ed...
Emotions can influence the learning in a positive or a negative way, especially in the motivation to...
Virtual environments have the potential to be an important teaching tool for emotionally-sensitive i...
This book proposes an instructional design theoretical framework that prescribes instructional and d...
This work covers the first stages of a process for designing and implementing an educational resourc...
IntroductionInterest in interactive virtual reality (IVR) is increasing due to its potential for emb...
Virtual environments (VEs) should be able to provide experiences as rich and complex as those to be ...