The uncanny valley theory is an idea pioneered by Masahiro Mori in 1970 in relation to the psychological effects of lifelike robotics (Mori, 1970). The uncanny valley is a phenomenon that occurs in animation and robotic, wherein things that look extremely similar to the human face, but with slight differences from the natural appearance or the natural movements and expressions of humans, that are found to be disturbing, uncanny, and revolting (Mewes & Heloir, 2009). This study aimed to accomplish three goals: 1) analysing the participants’ attitudes towards digital characters based on a series of validated semantic differential questionnaires; 2) developing a conceptual model focusing on overcoming the uncanny valley theory in compu...
VK: Takala, T.The uncanny valley hypothesis, proposed already in the 1970s, suggests that almost but...
With technology allowing for increased realism in video games, realistic, human-like characters risk...
The uncanny valley was a hypothesis proposed by Masahiro Mori in 1970 to describe a phenomenon that ...
The uncanny valley theory is an idea pioneered by Masahiro Mori in 1970 in relation to the psycholo...
A field of theory and research is evolving around the question highlighted in the Uncanny Valley Hyp...
The uncanny valley is an idea proposed by Masahiro Mori (1970) regarding negative emotions present i...
poster abstractThe uncanny valley phenomenon (Mori, 1970/2012) is the tendency to perceive as eerie ...
In the enhancement of the advanced technology, the uncanny valley is becoming a h...
As virtual humans approach photorealistic perfection, they risk making real humans uncomfortable. Th...
The 'Uncanny Valley' theory is an idea pioneered by Masahiro Mori in 1970 regarding the psychologica...
The Uncanny Valley hypothesis has been widely used in the areas of computer graphics and human-robot...
Mori's Uncanny Valley Hypothesis1,2 proposes that the perception of humanlike characters such a...
The goal of this paper is to create a positive account of Masahiro Mori’s theory of the uncanny vall...
This paper proposes that increasing technological sophistication in the creation of realism for huma...
Recent advances in computer animation and robotics have lead to greater and greater realism of human...
VK: Takala, T.The uncanny valley hypothesis, proposed already in the 1970s, suggests that almost but...
With technology allowing for increased realism in video games, realistic, human-like characters risk...
The uncanny valley was a hypothesis proposed by Masahiro Mori in 1970 to describe a phenomenon that ...
The uncanny valley theory is an idea pioneered by Masahiro Mori in 1970 in relation to the psycholo...
A field of theory and research is evolving around the question highlighted in the Uncanny Valley Hyp...
The uncanny valley is an idea proposed by Masahiro Mori (1970) regarding negative emotions present i...
poster abstractThe uncanny valley phenomenon (Mori, 1970/2012) is the tendency to perceive as eerie ...
In the enhancement of the advanced technology, the uncanny valley is becoming a h...
As virtual humans approach photorealistic perfection, they risk making real humans uncomfortable. Th...
The 'Uncanny Valley' theory is an idea pioneered by Masahiro Mori in 1970 regarding the psychologica...
The Uncanny Valley hypothesis has been widely used in the areas of computer graphics and human-robot...
Mori's Uncanny Valley Hypothesis1,2 proposes that the perception of humanlike characters such a...
The goal of this paper is to create a positive account of Masahiro Mori’s theory of the uncanny vall...
This paper proposes that increasing technological sophistication in the creation of realism for huma...
Recent advances in computer animation and robotics have lead to greater and greater realism of human...
VK: Takala, T.The uncanny valley hypothesis, proposed already in the 1970s, suggests that almost but...
With technology allowing for increased realism in video games, realistic, human-like characters risk...
The uncanny valley was a hypothesis proposed by Masahiro Mori in 1970 to describe a phenomenon that ...