Smartphones are increasingly being deployed by museums and other cultural spaces to provide guides for visitors, replacing dedicated audioguides or docents. This paper describes a study investigating a scale to measure the usability of a multimedia smartphone guide for a museum, the Multimedia Guide Scale (MMGS). Two different types of museum guide were compared: a free choice tour (FC-tour) and guided tour (G-tour). Result shows that there was a significant difference in scores on the MMGS between the two tours, between the three components of the MMGS (Quality of Interaction; Learnability and Control; General Usability) and a significant interaction between the two variables (factors and the guides). The mean scores were higher for t...
During a museum tour, visitors may tend to grow uninterested to the displays of the museum because o...
Mobile guides play an increasingly important role in informal learning settings such as museums and ...
In this article we discuss potential scenarios of use for mobile media in museums and the challenges...
Smartphones are increasingly being deployed by museums and other cultural spaces to provide guides f...
AbstractSmartphones are increasingly being deployed by museums and other cultural spaces to provide ...
Smartphones are increasingly being deployed by museums and other cultural spaces to provide guides f...
Mobile Guide technologies in public spaces, particularly museum are not new and have changed the way...
Abstract. Mobile technologies such as multimedia guides (MMGs) are now an important part of the visi...
Smartphone technologies are now used to deploy audio and multimedia guides in cultural spaces, inclu...
Part 1: Long and Short PapersInternational audienceMobile technologies such as multimedia guides (MM...
This paper elaborates the empirical evidence of a usability evaluation of a VR and non-VR virtual to...
Thesis (Master's)--University of Washington, 2019The purpose of this study was to better understand ...
[[abstract]]Museums are one of the most important institutions providing students with the opportuni...
Museums are one of the most important institutions providing students with the opportunity to gain k...
In the last ten years, mobile technologies have become more and more important not just in our every...
During a museum tour, visitors may tend to grow uninterested to the displays of the museum because o...
Mobile guides play an increasingly important role in informal learning settings such as museums and ...
In this article we discuss potential scenarios of use for mobile media in museums and the challenges...
Smartphones are increasingly being deployed by museums and other cultural spaces to provide guides f...
AbstractSmartphones are increasingly being deployed by museums and other cultural spaces to provide ...
Smartphones are increasingly being deployed by museums and other cultural spaces to provide guides f...
Mobile Guide technologies in public spaces, particularly museum are not new and have changed the way...
Abstract. Mobile technologies such as multimedia guides (MMGs) are now an important part of the visi...
Smartphone technologies are now used to deploy audio and multimedia guides in cultural spaces, inclu...
Part 1: Long and Short PapersInternational audienceMobile technologies such as multimedia guides (MM...
This paper elaborates the empirical evidence of a usability evaluation of a VR and non-VR virtual to...
Thesis (Master's)--University of Washington, 2019The purpose of this study was to better understand ...
[[abstract]]Museums are one of the most important institutions providing students with the opportuni...
Museums are one of the most important institutions providing students with the opportunity to gain k...
In the last ten years, mobile technologies have become more and more important not just in our every...
During a museum tour, visitors may tend to grow uninterested to the displays of the museum because o...
Mobile guides play an increasingly important role in informal learning settings such as museums and ...
In this article we discuss potential scenarios of use for mobile media in museums and the challenges...