We study the computational complexity of central analysis problems for One-Counter Markov Decision Processes (OC-MDPs), a class of finitely-presented, countable-state MDPs. OC-MDPs are equivalent to a controlled extension of (discrete-time) Quasi-Birth-Death processes (QBDs), a stochastic model studied heavily in queueing theory and applied probability. They can thus be viewed as a natural ``adversarial'' version of a classic stochastic model. Alternatively, they can also be viewed as a natural probabilistic/controlled extension of classic one-counter automata. OC-MDPs also subsume (as a very restricted special case) a recently studied MDP model called ``solvency games'' that model a risk-averse gambling scenario. Basic computational questi...
We consider Markov decision processes (MDPs) with specifications given as Büchi (liveness) objective...
AbstractWe consider a class of infinite-state Markov decision processes generated by stateless pushd...
We consider a class of infinite-state Markov decision processes generated by stateless pushdown auto...
We study the computational complexity of central analysis problems for One-Counter Markov Decision P...
One-counter MDPs (OC-MDPs) and one-counter simple stochastic games (OC-SSGs) are 1-player, and 2-pla...
We study the computational complexity of basic decision problems for one-counter simple stochastic g...
Abstract. We consider the problem of computing the value and an optimal strat-egy for minimizing the...
AbstractWe consider a class of infinite-state Markov decision processes generated by stateless pushd...
Markov decision processes (MDPs) are a standard model for dynamic systems that exhibit both stochast...
Abstract. Markov decision processes (MDP) are finite-state systems with both strategic and probabili...
We study countably infinite Markov decision processes (MDPs) with real-valued transition rewards. Ev...
Markov decision processes (MDP) are finite-state systems with both strategic and probabilistic choic...
The value 1 problem is a natural decision problem in algorithmic game theory. For partially observab...
We study partially observable Markov decision processes (POMDPs) with objectives used in verificatio...
We study countably infinite Markov decision processes with B\"uchi objectives, which ask to visit a ...
We consider Markov decision processes (MDPs) with specifications given as Büchi (liveness) objective...
AbstractWe consider a class of infinite-state Markov decision processes generated by stateless pushd...
We consider a class of infinite-state Markov decision processes generated by stateless pushdown auto...
We study the computational complexity of central analysis problems for One-Counter Markov Decision P...
One-counter MDPs (OC-MDPs) and one-counter simple stochastic games (OC-SSGs) are 1-player, and 2-pla...
We study the computational complexity of basic decision problems for one-counter simple stochastic g...
Abstract. We consider the problem of computing the value and an optimal strat-egy for minimizing the...
AbstractWe consider a class of infinite-state Markov decision processes generated by stateless pushd...
Markov decision processes (MDPs) are a standard model for dynamic systems that exhibit both stochast...
Abstract. Markov decision processes (MDP) are finite-state systems with both strategic and probabili...
We study countably infinite Markov decision processes (MDPs) with real-valued transition rewards. Ev...
Markov decision processes (MDP) are finite-state systems with both strategic and probabilistic choic...
The value 1 problem is a natural decision problem in algorithmic game theory. For partially observab...
We study partially observable Markov decision processes (POMDPs) with objectives used in verificatio...
We study countably infinite Markov decision processes with B\"uchi objectives, which ask to visit a ...
We consider Markov decision processes (MDPs) with specifications given as Büchi (liveness) objective...
AbstractWe consider a class of infinite-state Markov decision processes generated by stateless pushd...
We consider a class of infinite-state Markov decision processes generated by stateless pushdown auto...