This paper presents a web interface for the exploration of audience response to a performing arts event. The platform temporally synchronises data obtained from physiological sensors with video recordings. More concretely, it is geared towards people from the creative industry, e.g. theatre directors, who want to gain deeper insights into how audiences perceive their performances. The platform takes the raw data from sensors and corresponding video recordings and visualises both synchronised in a more digestible manner. This document presents the major features of the application and explains the reasoning behind its various visualisations and interactive capabilities and how it can benefit performing artists
Measuring the experience of audience of arts events is essential in the “experience economy” of this...
This paper describes recent developments in our investigations into psychological reactions of audie...
We present an approach to interpret the response of audiences to live performances by processing mob...
This paper presents a web interface for the exploration of audience response to a performing arts ev...
This work reports the implementation and evaluation of a platform for visualising GSR (Galvanic Skin...
Research has shown that physiological sensors provide a valuable mechanism for quantifying the exper...
During a live theatre performance, Galvanic Skin Response (GSR) of 15 audience members was measured ...
Psychophysiological measurement has the potential to play an important role in audience research. Cu...
The use of wearable sensor technology opens up exciting avenues for both art and HCI research, provi...
This demo showcases a real-time visualisation displaying the level of engagement of a group of peopl...
We present an approach to interpret the response of audiences to live performances by processing mob...
This paper describes recent developments in ourinvestigations into psychological reactions of audien...
Measuring the experience of audience of arts events is essential in the “experience economy” of this...
During a live theatre performance, Galvanic Skin Response (GSR) of 15 audience members was measured ...
An artistic concert system called BioCombat devised by the co-authors puts two performers’ physiolog...
Measuring the experience of audience of arts events is essential in the “experience economy” of this...
This paper describes recent developments in our investigations into psychological reactions of audie...
We present an approach to interpret the response of audiences to live performances by processing mob...
This paper presents a web interface for the exploration of audience response to a performing arts ev...
This work reports the implementation and evaluation of a platform for visualising GSR (Galvanic Skin...
Research has shown that physiological sensors provide a valuable mechanism for quantifying the exper...
During a live theatre performance, Galvanic Skin Response (GSR) of 15 audience members was measured ...
Psychophysiological measurement has the potential to play an important role in audience research. Cu...
The use of wearable sensor technology opens up exciting avenues for both art and HCI research, provi...
This demo showcases a real-time visualisation displaying the level of engagement of a group of peopl...
We present an approach to interpret the response of audiences to live performances by processing mob...
This paper describes recent developments in ourinvestigations into psychological reactions of audien...
Measuring the experience of audience of arts events is essential in the “experience economy” of this...
During a live theatre performance, Galvanic Skin Response (GSR) of 15 audience members was measured ...
An artistic concert system called BioCombat devised by the co-authors puts two performers’ physiolog...
Measuring the experience of audience of arts events is essential in the “experience economy” of this...
This paper describes recent developments in our investigations into psychological reactions of audie...
We present an approach to interpret the response of audiences to live performances by processing mob...