Measuring the experience of audience of arts events is essential in the “experience economy” of this day and age, but it is a difficult task. The value of such information goes beyond evaluating the impact of the arts, as it can provide insights and feedback to enhance the work of artists and the experiences of other audience members. Through in-depth understanding of the needs of the providers and consumers of the arts, we progressively developed a biosensor infrastructure that was deployed in theaters. Over the years, we identified the challenges and issues related to developing and deploying a biosensor infrastructure in theaters. These collective experiences and identified issues were categorized into three main areas: processes, data, ...
This article reports the findings of a questionnaire and interview study with arts audiences in a UK...
Traditional measures of quality in the performing arts include critical reviews, awards, attendance ...
Presenting theatrical performances in virtual reality (VR) has been an active area of research since...
Measuring the experience of audience of arts events is essential in the “experience economy” of this...
Measuring the experience of audience of arts events is essential in the “experience economy” of this...
Research has shown that physiological sensors provide a valuable mechanism for quantifying the exper...
This paper addresses four indicators of the audience experience in the performing arts: knowledge, r...
Psychophysiological measurement has the potential to play an important role in audience research. Cu...
During a live theatre performance, Galvanic Skin Response (GSR) of 15 audience members was measured ...
This paper describes recent developments in ourinvestigations into psychological reactions of audien...
This paper presents a web interface for the exploration of audience response to a performing arts ev...
There is an emerging dissatisfaction with the current evaluative regimes for the quality and effecti...
This paper explores how audiences describe and evaluate their experience of a live performance. Much...
This paper describes recent developments in our investigations into psychological reactions of audie...
Understanding the emotional reactions of audiences to a wide range of content types is an important ...
This article reports the findings of a questionnaire and interview study with arts audiences in a UK...
Traditional measures of quality in the performing arts include critical reviews, awards, attendance ...
Presenting theatrical performances in virtual reality (VR) has been an active area of research since...
Measuring the experience of audience of arts events is essential in the “experience economy” of this...
Measuring the experience of audience of arts events is essential in the “experience economy” of this...
Research has shown that physiological sensors provide a valuable mechanism for quantifying the exper...
This paper addresses four indicators of the audience experience in the performing arts: knowledge, r...
Psychophysiological measurement has the potential to play an important role in audience research. Cu...
During a live theatre performance, Galvanic Skin Response (GSR) of 15 audience members was measured ...
This paper describes recent developments in ourinvestigations into psychological reactions of audien...
This paper presents a web interface for the exploration of audience response to a performing arts ev...
There is an emerging dissatisfaction with the current evaluative regimes for the quality and effecti...
This paper explores how audiences describe and evaluate their experience of a live performance. Much...
This paper describes recent developments in our investigations into psychological reactions of audie...
Understanding the emotional reactions of audiences to a wide range of content types is an important ...
This article reports the findings of a questionnaire and interview study with arts audiences in a UK...
Traditional measures of quality in the performing arts include critical reviews, awards, attendance ...
Presenting theatrical performances in virtual reality (VR) has been an active area of research since...