We introduce natural strategic games on graphs, which capture the idea of coordination in a local setting. We study the existence of equilibria that are resilient to coalitional deviations of unbounded and bounded size (i.e., strong equilibria and k-equilibria respectively). We show that pure Nash equilibria and 2-equilibria exist, and give an example in which no 3-equilibrium exists. Moreover, we prove that strong equilibria exist for various special cases. We also study the price of anarchy (PoA) and price of stability (PoS) for these solution concepts. We show that the PoS for strong equilibria is 1 in almost all of the special cases for which we have proven strong equilibria to exist. The PoA for pure Nash equilbria turns out to be unbo...
In light of much recent interest in finding a model of multi-player multi-action games that allows f...
As defined by Aumann in 1959, a strong equilibrium is a Nash equilibrium that is resilient to deviat...
Whilst network coordination games and network anti-coordination games have received a considerable a...
We introduce natural strategic games on graphs, which capture the idea of coordination in a local se...
We introduce natural strategic games on graphs, which capture the idea of coordination in a local se...
We study natural strategic games on directed graphs, which capture the idea of coordination in the a...
We study natural strategic games on directed graphs, which capture the idea of coordination in the a...
We study strong equilibria in network creation games. These form a classical and well-studied class ...
We study strategic games on weighted directed graphs, where each player’s payoff is defined as the s...
We consider polymatrix coordination games with individual preferences where every player corresponds...
Abstract. Motivated by understanding non-strict and strict pure strat-egy equilibria in network anti...
Abstract. Motivated by understanding non-strict and strict pure strat-egy equilibria in network anti...
This talk will survey two graphical models which the authors have proposed for compactly representi...
We study the problem of checking for the existence of constrained pure Nash equilibria in a subclass...
We study network games in which each player wishes to connect his source and sink, and the cost of e...
In light of much recent interest in finding a model of multi-player multi-action games that allows f...
As defined by Aumann in 1959, a strong equilibrium is a Nash equilibrium that is resilient to deviat...
Whilst network coordination games and network anti-coordination games have received a considerable a...
We introduce natural strategic games on graphs, which capture the idea of coordination in a local se...
We introduce natural strategic games on graphs, which capture the idea of coordination in a local se...
We study natural strategic games on directed graphs, which capture the idea of coordination in the a...
We study natural strategic games on directed graphs, which capture the idea of coordination in the a...
We study strong equilibria in network creation games. These form a classical and well-studied class ...
We study strategic games on weighted directed graphs, where each player’s payoff is defined as the s...
We consider polymatrix coordination games with individual preferences where every player corresponds...
Abstract. Motivated by understanding non-strict and strict pure strat-egy equilibria in network anti...
Abstract. Motivated by understanding non-strict and strict pure strat-egy equilibria in network anti...
This talk will survey two graphical models which the authors have proposed for compactly representi...
We study the problem of checking for the existence of constrained pure Nash equilibria in a subclass...
We study network games in which each player wishes to connect his source and sink, and the cost of e...
In light of much recent interest in finding a model of multi-player multi-action games that allows f...
As defined by Aumann in 1959, a strong equilibrium is a Nash equilibrium that is resilient to deviat...
Whilst network coordination games and network anti-coordination games have received a considerable a...