Master's thesis concerns itself with a design of a brand new business simulation game. The first part defines business simulation games as a specific form of educational activity and describes their individual components. The second part is fully dedicated to design. It specified goals and requirements for the proposed software application and economic model of the game and describes ways to implement them. The design focuses on technical aspects of the game, on defining specific algorithms for the model to use and on implications of relationships among variables in the proposed model
Abstract—The new paradigm in education requires new attitudes and approaches to teaching and learnin...
Rapid and deep changes in economics and business environment along with the dynamic development of c...
This paper describes the concept of a novel research into the use of business simulation games (BSGs...
Master's thesis concerns itself with a design of a brand new business simulation game. The first par...
This master's thesis deals with business simulation games. The first part introduces us to the field...
Information technologies play an important role in designing new ways of teaching, and, at the same ...
Business simulation games are considered as effective tools for the empowerment and mediation of bus...
The following paper discusses the idea of a double-game structure within one course. The first game ...
Business Games are a specific typology of serious games which combine business simulations and games...
This paper describes a live-case project designed to teach instructional design students how to deve...
Bibliography: p. 297-302.The concept of Business Simulation Gaming is a relatively new term in the v...
As a further deepening of understanding Game-Based Learning, this work provides an analysis of the d...
Serious games are part of the new emerging world of education environment that is based on sophistic...
The purpose of the research is to demonstrate possibilities of simulation games in education process...
The purpose of the research is to demonstrate possibilities of simulation games in education process...
Abstract—The new paradigm in education requires new attitudes and approaches to teaching and learnin...
Rapid and deep changes in economics and business environment along with the dynamic development of c...
This paper describes the concept of a novel research into the use of business simulation games (BSGs...
Master's thesis concerns itself with a design of a brand new business simulation game. The first par...
This master's thesis deals with business simulation games. The first part introduces us to the field...
Information technologies play an important role in designing new ways of teaching, and, at the same ...
Business simulation games are considered as effective tools for the empowerment and mediation of bus...
The following paper discusses the idea of a double-game structure within one course. The first game ...
Business Games are a specific typology of serious games which combine business simulations and games...
This paper describes a live-case project designed to teach instructional design students how to deve...
Bibliography: p. 297-302.The concept of Business Simulation Gaming is a relatively new term in the v...
As a further deepening of understanding Game-Based Learning, this work provides an analysis of the d...
Serious games are part of the new emerging world of education environment that is based on sophistic...
The purpose of the research is to demonstrate possibilities of simulation games in education process...
The purpose of the research is to demonstrate possibilities of simulation games in education process...
Abstract—The new paradigm in education requires new attitudes and approaches to teaching and learnin...
Rapid and deep changes in economics and business environment along with the dynamic development of c...
This paper describes the concept of a novel research into the use of business simulation games (BSGs...