Virtual worlds create a new opportunity to enrich the educational experience through media-rich immersive learning. Virtual worlds have gained notoriety in games such as World of Warcraft (WoW), which has become the most successful online game ever, and in ‘general purpose’ worlds, such as Second Life (SL), whose participation levels (more than 10 million users) and economic opportunities (creating millionaires), have attracted considerable news media attention (e.g., Forbes, Newsweek, Wired, Businessweek). This article offers a description of the opportunity in general, and of a specific application case that illustrates the value, as well as implementation challenges
Virtual worlds, computer-based simulated environments in which users interact via avatars, provide a...
This paper presents our experiences of and reflections on five years work in using virtual worlds to...
Virtual worlds are becoming increasingly sophisticated, showing potentials as the platform for a var...
Virtual worlds, computer-based simulated environment in which users interact via avatars, have becom...
Immersive virtual worlds like Second Life offer many instructional affordances for enhancing learner...
Virtual worlds are becoming increasingly sophisticated, showing potential as an effective platform f...
Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating hi...
This paper presents our experiences of and reflections on five years work in using virtual worlds to...
As virtual worlds come of age, their potential for applications supporting teaching and learning is ...
Virtual Worlds (VWs) like Second Life provide a multiuser 3-D environment that may be utilized for e...
As virtual worlds come of age, their potential for applications supporting teaching and learning is ...
Virtual worlds such as Second Life provide new possibilities for computer-mediated communication,coo...
Three-dimensional virtual worlds are multimedia, simulated environments, often managed over the Web,...
Abstract Virtual Worlds (VWs) like Second Life provide a multiuser 3-D environment that may be utili...
Virtual worlds are rapidly spreading beyond gaming and entertainment into education and the corporat...
Virtual worlds, computer-based simulated environments in which users interact via avatars, provide a...
This paper presents our experiences of and reflections on five years work in using virtual worlds to...
Virtual worlds are becoming increasingly sophisticated, showing potentials as the platform for a var...
Virtual worlds, computer-based simulated environment in which users interact via avatars, have becom...
Immersive virtual worlds like Second Life offer many instructional affordances for enhancing learner...
Virtual worlds are becoming increasingly sophisticated, showing potential as an effective platform f...
Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating hi...
This paper presents our experiences of and reflections on five years work in using virtual worlds to...
As virtual worlds come of age, their potential for applications supporting teaching and learning is ...
Virtual Worlds (VWs) like Second Life provide a multiuser 3-D environment that may be utilized for e...
As virtual worlds come of age, their potential for applications supporting teaching and learning is ...
Virtual worlds such as Second Life provide new possibilities for computer-mediated communication,coo...
Three-dimensional virtual worlds are multimedia, simulated environments, often managed over the Web,...
Abstract Virtual Worlds (VWs) like Second Life provide a multiuser 3-D environment that may be utili...
Virtual worlds are rapidly spreading beyond gaming and entertainment into education and the corporat...
Virtual worlds, computer-based simulated environments in which users interact via avatars, provide a...
This paper presents our experiences of and reflections on five years work in using virtual worlds to...
Virtual worlds are becoming increasingly sophisticated, showing potentials as the platform for a var...