In this article, we discuss the use of Pellerin’s Four Dimension Leadership System (4-D) as a way to manage teams in a classroom setting. Over a 5-year period, we used a modified version of the 4-D model to manage teams within a senior level Software Engineering capstone course. We found that this approach for team management in a classroom setting led to qualitatively fewer incidents of teams unable to effectively work together, better projects, and greater group cohesion. In this article, we discuss our experience using the 4-D System, which was not originally designed for use in the classroom. We find our modified version of the 4-D System to be viable in a classroom setting and provide the reader with everything needed to implement 4-D ...
Most large scale software projects require team work. However, it is a common problem that, when for...
Background: As the industry of software engineering often requires the employees to work in a team s...
The widespread availability of fourth generation languages (4GL\u27s) and CASE (computer-aided softw...
The need for teaching realistic software development in project courses has increased in a global sc...
The courses of software project management (SPM) and Software engineering (SE) are regularly taught ...
This paper examines the team formation process which can beemployed when utilizing group projects in...
Software engineering (SE) is an essential subject taught in the curriculum of Computing Science (CS)...
This study explored how software development teams form and interact in a computer science college c...
Software does not just happen - it must be engineered systematically through the collaboration of i...
Work on developing team models for use in adaptive systems generally and intelligent tutoring system...
Developing collaborative skills in students is nontrivial. The fact that students work in teams does...
Educational models are incorporating methodologies to train students in teamwork skills in response ...
For over a decade, companies have been concerned that new graduates are often not prepared to work i...
In an experimental course in software engineering, students were placed in teams, where the role of ...
Teamwork is often considered one of the most important "generic skills" that we can provide to gradu...
Most large scale software projects require team work. However, it is a common problem that, when for...
Background: As the industry of software engineering often requires the employees to work in a team s...
The widespread availability of fourth generation languages (4GL\u27s) and CASE (computer-aided softw...
The need for teaching realistic software development in project courses has increased in a global sc...
The courses of software project management (SPM) and Software engineering (SE) are regularly taught ...
This paper examines the team formation process which can beemployed when utilizing group projects in...
Software engineering (SE) is an essential subject taught in the curriculum of Computing Science (CS)...
This study explored how software development teams form and interact in a computer science college c...
Software does not just happen - it must be engineered systematically through the collaboration of i...
Work on developing team models for use in adaptive systems generally and intelligent tutoring system...
Developing collaborative skills in students is nontrivial. The fact that students work in teams does...
Educational models are incorporating methodologies to train students in teamwork skills in response ...
For over a decade, companies have been concerned that new graduates are often not prepared to work i...
In an experimental course in software engineering, students were placed in teams, where the role of ...
Teamwork is often considered one of the most important "generic skills" that we can provide to gradu...
Most large scale software projects require team work. However, it is a common problem that, when for...
Background: As the industry of software engineering often requires the employees to work in a team s...
The widespread availability of fourth generation languages (4GL\u27s) and CASE (computer-aided softw...