Serious games have been commonly used in information technology education and training. Many of them are multi-player games. Competition can be intuitively associated with games. However, research results of the learning impact of competition are mixed. Challenge and control are two game attributes which are highly relevant to competition. With the use of a multi-player serious game, SEO War Online, this study aims to explore the relationships among perceived competition, perceived control, perceived challenge, and self-efficacy in a serious gaming environment. Particularly, it examines whether competition helps learning in a serious gaming environment and whether challenge and control are two major mechanisms through which competition gene...
As playing serious games becomes a more viable method of teaching it is important to examine the fac...
As playing serious games becomes a more viable method of teaching it is important to examine the fac...
The current study explores how competition and gaming expertise affect the satisfaction of competenc...
Today serious games are having an important impact on areas other than entertainment. Studies show t...
Because digital games are fun, engaging, and popular, organizations are attempting to integrate them...
Competitive learning is attracting ever increasing amounts of attention in the field of digital game...
Competitive learning activities are among the various learning activities that play a significant ro...
Although educational games have become quite popular in recent research, only a limited number of st...
At the beginning of this study I wanted to discover what effects competition in games and simulation...
[[abstract]]The purpose of this study was to investigate the effect of competition on students’ lear...
Digital game-based learning, especially massively multiplayer online games, has been touted for its ...
With the rapid development of information technology and the influence of the COVID-19 pandemic, onl...
The current study explores how competition and gaming expertise affect the satisfaction of competenc...
Although educational games have become quite popular in recent research, only a limited number of st...
As playing serious games becomes a more viable method of teaching it is important to examine the fac...
As playing serious games becomes a more viable method of teaching it is important to examine the fac...
As playing serious games becomes a more viable method of teaching it is important to examine the fac...
The current study explores how competition and gaming expertise affect the satisfaction of competenc...
Today serious games are having an important impact on areas other than entertainment. Studies show t...
Because digital games are fun, engaging, and popular, organizations are attempting to integrate them...
Competitive learning is attracting ever increasing amounts of attention in the field of digital game...
Competitive learning activities are among the various learning activities that play a significant ro...
Although educational games have become quite popular in recent research, only a limited number of st...
At the beginning of this study I wanted to discover what effects competition in games and simulation...
[[abstract]]The purpose of this study was to investigate the effect of competition on students’ lear...
Digital game-based learning, especially massively multiplayer online games, has been touted for its ...
With the rapid development of information technology and the influence of the COVID-19 pandemic, onl...
The current study explores how competition and gaming expertise affect the satisfaction of competenc...
Although educational games have become quite popular in recent research, only a limited number of st...
As playing serious games becomes a more viable method of teaching it is important to examine the fac...
As playing serious games becomes a more viable method of teaching it is important to examine the fac...
As playing serious games becomes a more viable method of teaching it is important to examine the fac...
The current study explores how competition and gaming expertise affect the satisfaction of competenc...