We conceptualize the mobile game Pokémon Go as a service provider aiming to offer customers value propositions over an augmented reality (AR) platform, where players engage in co-creating value, such as fun, social unity and health. However, playing Pokémon Go can also ensue to value co-destruction through critical service interactions involving e.g. increased mobile costs, trespassing, accidents or assaults. Such could ensue to negative value outcomes, such as frustration, humiliation or unsafety. In order to prevent critical service interactions, it is significant to gain an understanding of value codestruction, which currently remains an unclear concept with a call for empirical studies. We address this gap by adopting a qualitative rese...
Background: Mobile applications have emerged as important touchpoints for addressing service request...
Augmented Reality (AR) combines real and virtual objects, provides opportunities for real-time inter...
As mobile augmented reality (AR) games enter the maturity stage, understanding how to improve player...
We conceptualize the mobile game Pokémon Go as a service provider aiming to offer customers value pr...
We conceptualize the mobile game Pokémon Go as a service provider aiming to offer customers value pr...
Service-dominant logic (SDL) provides a well-established lens for understanding services as value c...
This paper explores the phenomena of value co- creation and co-destruction in augmented reality (AR)...
Pro gradu -tutkielmassa tutkitaan arvon yhteisluonnin ja yhteistuhoamisen ilmiöitä lisätyn todellisu...
Background: Understanding how users evaluate their experiences has been recognized as being fundamen...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
Pokémon GO, an augmented reality mobile game, captured the attention of millions of people around t...
Pokémon Go was the first mobile Augmented Reality (AR) game that made it to the top of the download ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
In this empirical study we studied how players of online video games co-create and co-destroy value....
In this empirical study we studied how players of online video games co-create and co-destroy value....
Background: Mobile applications have emerged as important touchpoints for addressing service request...
Augmented Reality (AR) combines real and virtual objects, provides opportunities for real-time inter...
As mobile augmented reality (AR) games enter the maturity stage, understanding how to improve player...
We conceptualize the mobile game Pokémon Go as a service provider aiming to offer customers value pr...
We conceptualize the mobile game Pokémon Go as a service provider aiming to offer customers value pr...
Service-dominant logic (SDL) provides a well-established lens for understanding services as value c...
This paper explores the phenomena of value co- creation and co-destruction in augmented reality (AR)...
Pro gradu -tutkielmassa tutkitaan arvon yhteisluonnin ja yhteistuhoamisen ilmiöitä lisätyn todellisu...
Background: Understanding how users evaluate their experiences has been recognized as being fundamen...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
Pokémon GO, an augmented reality mobile game, captured the attention of millions of people around t...
Pokémon Go was the first mobile Augmented Reality (AR) game that made it to the top of the download ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
In this empirical study we studied how players of online video games co-create and co-destroy value....
In this empirical study we studied how players of online video games co-create and co-destroy value....
Background: Mobile applications have emerged as important touchpoints for addressing service request...
Augmented Reality (AR) combines real and virtual objects, provides opportunities for real-time inter...
As mobile augmented reality (AR) games enter the maturity stage, understanding how to improve player...