The use of technology in the classroom is becoming more and more popular despite the dot com crash earlier this decade. This paper explores a project undertaken by a university business school incorporating a learning technology model. Students in general, and the students from the information technology and computer science departments in particular, felt that this project also helped them develop business skills and gave practical insight into the learning phenomena and the impact of this class. The course was better rated than other courses taught using face-to-face interaction
Management games allow students to obtain valuable first-hand experience that is of particular value...
Business simulation games are widely used in the classroom to provide students with experiential lea...
Data from 294 post-graduate students studying business administration were analysed to determine per...
The use of technology in the classroom is becoming more and more popular despite the dot com crash e...
This paper discusses business games as teaching tools in Technology Management (TM). The discipline’...
This paper examines the use of interactive computer simulators as teaching tools for business and ma...
A digital game represents an artificial system that encapsulates a fictional conflict which is contr...
Technology-driven methods have become very popular in the past fifteen years. And they gradually rep...
The role of technology innovation as the driving force in today’s learning environment cannot be und...
Recent years have seen an escalating interest in the use of digital games in pursuit of educational ...
This paper will identify and describe two learning games that have been effectively used to spark in...
This paper presents some of the more-effective techniques of teaching with the philosophy of providi...
Digital gaming continues to be an approach for enhancing methods of pedagogy. The study evaluates th...
Game-based learning environments in education are a valuable asset, as well as their potential benef...
Abstract—The new paradigm in education requires new attitudes and approaches to teaching and learnin...
Management games allow students to obtain valuable first-hand experience that is of particular value...
Business simulation games are widely used in the classroom to provide students with experiential lea...
Data from 294 post-graduate students studying business administration were analysed to determine per...
The use of technology in the classroom is becoming more and more popular despite the dot com crash e...
This paper discusses business games as teaching tools in Technology Management (TM). The discipline’...
This paper examines the use of interactive computer simulators as teaching tools for business and ma...
A digital game represents an artificial system that encapsulates a fictional conflict which is contr...
Technology-driven methods have become very popular in the past fifteen years. And they gradually rep...
The role of technology innovation as the driving force in today’s learning environment cannot be und...
Recent years have seen an escalating interest in the use of digital games in pursuit of educational ...
This paper will identify and describe two learning games that have been effectively used to spark in...
This paper presents some of the more-effective techniques of teaching with the philosophy of providi...
Digital gaming continues to be an approach for enhancing methods of pedagogy. The study evaluates th...
Game-based learning environments in education are a valuable asset, as well as their potential benef...
Abstract—The new paradigm in education requires new attitudes and approaches to teaching and learnin...
Management games allow students to obtain valuable first-hand experience that is of particular value...
Business simulation games are widely used in the classroom to provide students with experiential lea...
Data from 294 post-graduate students studying business administration were analysed to determine per...