Mobile games are considered as one of the emerging mobile services in recent years and mobile gaming is the fastest and most popular service among the innovations in mobile and network technologies. The mobile game market value is increasing remarkably and the number of players is rapidly growing. For this reason, the acceptance factors of mobile games can be considered as an important research problem. In this paper, we attempt to investigate the factors influencing the usage and acceptance of mobile games, based on the extended version of the Technology Acceptance Model (TAM) to give directions to mobile game service providers on how to design their products in order to increase acceptance of their games. Data are collected by an online s...
In the last two decades, many companies create online games. Online game is a game that is connected...
The current chapter focuses the adoption process of mobile gaming. After providing a brief introduct...
We adapt the technology acceptance model (TAM) to examine the factors influencing mobile gaming ado...
Mobile games are considered as one of the emerging mobile services in recent years and mobile gaming...
Part 6: Decision Making and Knowledge ManagementInternational audienceMobile games have become very ...
This study aims to analyze the factors in mobile game adoption that are influenced by game features ...
Abstract.The games industry changed in the last decade from a market dominated by consoles and onlin...
The gaming industry has become one of the most promising markets, and playing a game is also has bee...
[[abstract]]Online gaming keeps growing as a virtual entertainment industry with the improvement in ...
As the growth of game industry, only few Studies in mobile games, and also focused on pre-adopting w...
Purpose - This paper empirically examines the factors that influence the acceptance and use of mobil...
The games industry has been growing prosperously with the development of information technology. Rec...
In recent years, the enhancement in technology has been envisioning for people to complete tasks in ...
The purpose of this research paper is to explore the factors that influence Saudi users to adopt and...
We adapt the technology acceptance model (TAM) to examine the factors influencing mobile gaming adop...
In the last two decades, many companies create online games. Online game is a game that is connected...
The current chapter focuses the adoption process of mobile gaming. After providing a brief introduct...
We adapt the technology acceptance model (TAM) to examine the factors influencing mobile gaming ado...
Mobile games are considered as one of the emerging mobile services in recent years and mobile gaming...
Part 6: Decision Making and Knowledge ManagementInternational audienceMobile games have become very ...
This study aims to analyze the factors in mobile game adoption that are influenced by game features ...
Abstract.The games industry changed in the last decade from a market dominated by consoles and onlin...
The gaming industry has become one of the most promising markets, and playing a game is also has bee...
[[abstract]]Online gaming keeps growing as a virtual entertainment industry with the improvement in ...
As the growth of game industry, only few Studies in mobile games, and also focused on pre-adopting w...
Purpose - This paper empirically examines the factors that influence the acceptance and use of mobil...
The games industry has been growing prosperously with the development of information technology. Rec...
In recent years, the enhancement in technology has been envisioning for people to complete tasks in ...
The purpose of this research paper is to explore the factors that influence Saudi users to adopt and...
We adapt the technology acceptance model (TAM) to examine the factors influencing mobile gaming adop...
In the last two decades, many companies create online games. Online game is a game that is connected...
The current chapter focuses the adoption process of mobile gaming. After providing a brief introduct...
We adapt the technology acceptance model (TAM) to examine the factors influencing mobile gaming ado...