While IT-supported teams are increasingly popular, most suffer from an anti-social behavior called social loafing (SL). SL is the tendency to withhold one’s effort when working with others. Past research has examined various determinants and mechanisms of SL but the relationships between IT and SL have remained largely unexplored. Our objectives are to identify the key factors that play a role in SL in IT-supported groups and to investigate how IT can influence SL. Drawing from the literature and on the basis of seven case studies, we identified four categories of factors related to personal, group, organizational and task issues. We will conduct additional cases to advance our theory development on the influence of IT on SL. The implicati...
Over 100 years of research have shown that social loafing is a real and material psychological pheno...
Identifiability (others knowing an individual’s effort) and social cohesion (personal attachment to ...
Mobile collaboration is an emerging kind of collaboration that adopts mobile devices (i.e., laptops,...
While IT-supported teams are increasingly popular, most suffer from an anti-social behavior called s...
This study examines the occurrence of social loafing in technology-supported teams along with method...
Even with several decades of IT project management research and practice, there are still issues wit...
Prior research has identified team size and dispersion as important antecedents of social loafing in...
This paper assesses the prevalence and magnitude of social loafing in a team-based organizational se...
The use of various forms of computer-mediated communication (CMC) to aid the work of groups has spre...
This investigation focuses on antecedents impacting social loafing that would fall under the categor...
Social loafing refers to the behaviour of individual members of a team who have tendency not to work...
Social loafing, i.e. the tendency of some individuals to not exert as much effort in team settings a...
Social loafing was investigated by testing a multilevel model among 23 intact work groups com-prised...
The main purpose of the study was to investigate the role of Big Five personality dimensions (Extrav...
In a group, each member has his or her own personal interest and often there will be one or two grou...
Over 100 years of research have shown that social loafing is a real and material psychological pheno...
Identifiability (others knowing an individual’s effort) and social cohesion (personal attachment to ...
Mobile collaboration is an emerging kind of collaboration that adopts mobile devices (i.e., laptops,...
While IT-supported teams are increasingly popular, most suffer from an anti-social behavior called s...
This study examines the occurrence of social loafing in technology-supported teams along with method...
Even with several decades of IT project management research and practice, there are still issues wit...
Prior research has identified team size and dispersion as important antecedents of social loafing in...
This paper assesses the prevalence and magnitude of social loafing in a team-based organizational se...
The use of various forms of computer-mediated communication (CMC) to aid the work of groups has spre...
This investigation focuses on antecedents impacting social loafing that would fall under the categor...
Social loafing refers to the behaviour of individual members of a team who have tendency not to work...
Social loafing, i.e. the tendency of some individuals to not exert as much effort in team settings a...
Social loafing was investigated by testing a multilevel model among 23 intact work groups com-prised...
The main purpose of the study was to investigate the role of Big Five personality dimensions (Extrav...
In a group, each member has his or her own personal interest and often there will be one or two grou...
Over 100 years of research have shown that social loafing is a real and material psychological pheno...
Identifiability (others knowing an individual’s effort) and social cohesion (personal attachment to ...
Mobile collaboration is an emerging kind of collaboration that adopts mobile devices (i.e., laptops,...