The aim of this study was to investigate the nature of enjoyment as experienced by users of the web and to provide an instrument for the measurement of this construct. A review of literature across disciplines indicated that enjoyment was characterised by: (i) engagement in an activity; (ii) a resultant positive affect (e.g., pleasure, happiness, contentment, satisfaction); and (iii) the fulfillment of some need or desire. An instrument was developed using Churchill’s method and validated. Constructs and measurement scales developed in this study have practical value for predicting and explaining the enjoyment experiences of web users
Many service providers are now providing applications on the Web that encourage people to do busines...
The notion of 'user satisfaction' plays a prominent role in HCI, yet it remains evasive. This explor...
Enjoyment of an activity is central to positive experiences and can determine future behavior toward...
The aim of this study was to investigate the nature of enjoyment as experienced by users of the web ...
Web enjoyment has been regarded as a component of system experience. However, there has been little ...
For decades, the concept of enjoyment has been used to measure the psychological benefits of activit...
Pleasure as felt during a consumption experience can range (Eccles et al., 2006) from a reflex respo...
Online hedonic experiences are increasingly of interest in both research and practice. In particular...
The aim of this research is two-fold. Firstly, to examine the dimensionality of the satisfaction con...
Have you ever felt frustrated, annoyed or even enraged when interacting online with one service prov...
This research analyzes if the degree of entertainment, enjoyment and involvement with information fr...
Currently usability research and practice are facing a challenge. The focus of design concerns is ex...
Advances in Information and Communication Technology (ICT) and the drastic growth of the Internet ov...
Consumer researchers argue for the importance of emotional experiences, versus objectrelated attribu...
‘Fun experience’ is a component of user experience (UX) which has come to increased prominence in re...
Many service providers are now providing applications on the Web that encourage people to do busines...
The notion of 'user satisfaction' plays a prominent role in HCI, yet it remains evasive. This explor...
Enjoyment of an activity is central to positive experiences and can determine future behavior toward...
The aim of this study was to investigate the nature of enjoyment as experienced by users of the web ...
Web enjoyment has been regarded as a component of system experience. However, there has been little ...
For decades, the concept of enjoyment has been used to measure the psychological benefits of activit...
Pleasure as felt during a consumption experience can range (Eccles et al., 2006) from a reflex respo...
Online hedonic experiences are increasingly of interest in both research and practice. In particular...
The aim of this research is two-fold. Firstly, to examine the dimensionality of the satisfaction con...
Have you ever felt frustrated, annoyed or even enraged when interacting online with one service prov...
This research analyzes if the degree of entertainment, enjoyment and involvement with information fr...
Currently usability research and practice are facing a challenge. The focus of design concerns is ex...
Advances in Information and Communication Technology (ICT) and the drastic growth of the Internet ov...
Consumer researchers argue for the importance of emotional experiences, versus objectrelated attribu...
‘Fun experience’ is a component of user experience (UX) which has come to increased prominence in re...
Many service providers are now providing applications on the Web that encourage people to do busines...
The notion of 'user satisfaction' plays a prominent role in HCI, yet it remains evasive. This explor...
Enjoyment of an activity is central to positive experiences and can determine future behavior toward...