This paper presents a technique that uses role-play and index cards to review use cases and to assist in making use case development more accessible and better guided. The technique is based on the established CRC card technique used for object-oriented design. In our technique, essential use cases are recorded on index cards, and role-play is used for development and review. The paper presents the technique, and outlines our experience in applying it
This thesis focuses on the different aspects of role-play as an approach for user-centred design of ...
Requirements are critical to system validation as they guide all subsequent stages of systems develo...
Abstract. Use cases are a popular way of specifying functional requirements of computer-based system...
This paper describes a role-play exercise used in a second-year tertiary Systems Analysis and Design...
A role-playing approach that introduced real world cases of information systems issues in business...
A review of the literature has shown that there is a growing call for the use of the case research m...
The aim of the paper is to compare the philosophies of the vignette and critical incident techniques...
A review of the literature has shown that there is a growing call for the use of the case research m...
Purpose This paper presents a recommendation on how one requirement elicitation technique supports t...
Successful development of software systems depends on the quality of the requirements engineering pr...
Research has shown that eliciting and capturing the correct behavior of systems reduces the number o...
Requirements are critical to system validation as they guide all subsequent stages of systems develo...
This paper presents how the use-cases benchmark has been built and how it can be applied by research...
Over the last years, due to the emergency of new challenges in the area of the health care domain, p...
Scenarios have been advocated as a means of improving requirements engineering yet few methods or to...
This thesis focuses on the different aspects of role-play as an approach for user-centred design of ...
Requirements are critical to system validation as they guide all subsequent stages of systems develo...
Abstract. Use cases are a popular way of specifying functional requirements of computer-based system...
This paper describes a role-play exercise used in a second-year tertiary Systems Analysis and Design...
A role-playing approach that introduced real world cases of information systems issues in business...
A review of the literature has shown that there is a growing call for the use of the case research m...
The aim of the paper is to compare the philosophies of the vignette and critical incident techniques...
A review of the literature has shown that there is a growing call for the use of the case research m...
Purpose This paper presents a recommendation on how one requirement elicitation technique supports t...
Successful development of software systems depends on the quality of the requirements engineering pr...
Research has shown that eliciting and capturing the correct behavior of systems reduces the number o...
Requirements are critical to system validation as they guide all subsequent stages of systems develo...
This paper presents how the use-cases benchmark has been built and how it can be applied by research...
Over the last years, due to the emergency of new challenges in the area of the health care domain, p...
Scenarios have been advocated as a means of improving requirements engineering yet few methods or to...
This thesis focuses on the different aspects of role-play as an approach for user-centred design of ...
Requirements are critical to system validation as they guide all subsequent stages of systems develo...
Abstract. Use cases are a popular way of specifying functional requirements of computer-based system...