In recent decade tourism researches turned their attention to creative qualitative methodologies to gain the deeper understandings of tourism phenomena. Despite the considerable body of research focusing on creative methodologies there is a need to challenge and creatively disrupt conventional methodological approaches as they are criticised for their inability to be participant driven, capture the co-construction of research context or to address the impact of wider social dynamics to knowledge creation in tourism studies. Based on our research focused on host–guests experiences participating in the World Wide Opportunities on Organic Farms (WWOOF) programme in New Zealand we provide a critical consideration of LEGO® SERIOUS PLAY® for tour...
This book is the second edition of LEGO® for university learning: inspiring academic practice in hig...
Building blocks are used here in a literal and metaphorical sense. Kinaesthetic learning in the out...
LEGO Serious Play is a business development process where users build metaphorical models from LEGO ...
In recent decade tourism researches turned their attention to creative qualitative methodologies to ...
Advances in artificial intelligence (AI) and robotics have begun to challenge conventional notions o...
In what ways the use of LEGO can deepen or enhance the field of qualitative research? How playing wi...
In recent years, various low-threshold and often creative methods and tools have been developed, con...
This chapter explores the novel research area of toy tourism, or mobile and imaginative toy play, li...
In my master thesis I conducted research focused on the effectiveness of lego bricks in the social...
This booklet is a practical guide; it brings together the thoughts and experiences of the editors an...
A paper on the use of two distinct three dimensional and kinesthetic learning experiences. Abstra...
Transpersonal research methods can help individuals access useful information and material that typi...
This paper explores the theoretical underpinning of the LEGO® Serious Play® methodology and highligh...
This study revealed the motivation constructs for visiting Legoland Windsor tourist attraction. Data...
Knowledge sharing is at the heart of pedagogy and there are a wide range of methods to assess unders...
This book is the second edition of LEGO® for university learning: inspiring academic practice in hig...
Building blocks are used here in a literal and metaphorical sense. Kinaesthetic learning in the out...
LEGO Serious Play is a business development process where users build metaphorical models from LEGO ...
In recent decade tourism researches turned their attention to creative qualitative methodologies to ...
Advances in artificial intelligence (AI) and robotics have begun to challenge conventional notions o...
In what ways the use of LEGO can deepen or enhance the field of qualitative research? How playing wi...
In recent years, various low-threshold and often creative methods and tools have been developed, con...
This chapter explores the novel research area of toy tourism, or mobile and imaginative toy play, li...
In my master thesis I conducted research focused on the effectiveness of lego bricks in the social...
This booklet is a practical guide; it brings together the thoughts and experiences of the editors an...
A paper on the use of two distinct three dimensional and kinesthetic learning experiences. Abstra...
Transpersonal research methods can help individuals access useful information and material that typi...
This paper explores the theoretical underpinning of the LEGO® Serious Play® methodology and highligh...
This study revealed the motivation constructs for visiting Legoland Windsor tourist attraction. Data...
Knowledge sharing is at the heart of pedagogy and there are a wide range of methods to assess unders...
This book is the second edition of LEGO® for university learning: inspiring academic practice in hig...
Building blocks are used here in a literal and metaphorical sense. Kinaesthetic learning in the out...
LEGO Serious Play is a business development process where users build metaphorical models from LEGO ...