People now spend more time on mobile phones than watching television. This mode shift creates an opportunity to reach a large market on a powerful and flexible digital platform that is integrated into users’ lives. The most popular mobile applications are showy, derivative experiences designed to sell in-app digital goods to teenagers. These faddish games lose their popularity after a short time, leaving users with no benefit or long-term satisfaction. Therefore there is a place in the market to enable long-term happiness using mobile applications. This research focuses on providing long-term happiness instead of short-term thrills. The concepts developed and tested in this study aim to make experiences which are both enjoyable and satisfy...
User retention and consistent engagement can be difficult with many applications vying for our limit...
This research is the first part of a greater project with the aim to encourage increase in physical ...
Games are a fun way for humans to spend hours effortlessly motivated to complete tasks and achieve g...
People now spend more time on mobile phones than watching television. This mode shift creates an opp...
Researchers have shown that happiness is influenced by level of gratitude, a healthy amount of givin...
Many studies concentrate on the use of persuasive technology to encourage people for active lifestyl...
Smartphones are revolutionizing approaches to wellbeing investment. Those seeking greater happiness ...
The aim of this research is to design a proposed model for Mobile Digital Content Applications Based...
Background. According to the World Health Organization, over 264 million people suffer from depressi...
Smartphones are revolutionizing approaches to wellbeing investment. Those seeking greater happiness ...
MindMax is a mobile wellbeing application produced by the Australian Football League Players’ Associ...
This paper aims to identify the kinds of pleasures involved in the interaction of mobile application...
The use of mobile technology is steadily increasing in the modern society. Smartphones and tablets h...
Psychological well-being has traditionally been viewed as the absence of psychopathology. However, t...
Due to the increase in the number of people choosing sedentary lifestyle, there are efforts to encou...
User retention and consistent engagement can be difficult with many applications vying for our limit...
This research is the first part of a greater project with the aim to encourage increase in physical ...
Games are a fun way for humans to spend hours effortlessly motivated to complete tasks and achieve g...
People now spend more time on mobile phones than watching television. This mode shift creates an opp...
Researchers have shown that happiness is influenced by level of gratitude, a healthy amount of givin...
Many studies concentrate on the use of persuasive technology to encourage people for active lifestyl...
Smartphones are revolutionizing approaches to wellbeing investment. Those seeking greater happiness ...
The aim of this research is to design a proposed model for Mobile Digital Content Applications Based...
Background. According to the World Health Organization, over 264 million people suffer from depressi...
Smartphones are revolutionizing approaches to wellbeing investment. Those seeking greater happiness ...
MindMax is a mobile wellbeing application produced by the Australian Football League Players’ Associ...
This paper aims to identify the kinds of pleasures involved in the interaction of mobile application...
The use of mobile technology is steadily increasing in the modern society. Smartphones and tablets h...
Psychological well-being has traditionally been viewed as the absence of psychopathology. However, t...
Due to the increase in the number of people choosing sedentary lifestyle, there are efforts to encou...
User retention and consistent engagement can be difficult with many applications vying for our limit...
This research is the first part of a greater project with the aim to encourage increase in physical ...
Games are a fun way for humans to spend hours effortlessly motivated to complete tasks and achieve g...