The convergence of mobile commerce and internet technologies has promised users unprecedented convenience and greater enjoyment. Over the past few years, the development of mobile information and entertainment services (MIES) has been phenomenal. Recently, research has been conducted into ways toward better acceptance of these services by users. However, many of these studies are technical driven, without discussing important end user needs. To understand users' perception associated with mobile information and entertainment services the author extended and empirically tested a new antecedent model of Perceived Playfulness an intrinsic motivator toward technology acceptance by users, based on previous research. It has been shown that user's...
Taking a social network perspective, the authors investigate consumers' intentions to use innovative...
This study takes place from the idea that the personal usage of mobile technologies can bring positi...
Models of technology adoption, notably the Technology Acceptance Model and the Unified Theories of A...
There is a growing body of research into Mobile Information and Entertainment Services in recent yea...
Abstract. There is a growing body of research into Mobile Information and Entertainment Services in ...
The main contribution of this project is offering theoretical and empirical insights related to the ...
Mobile multimedia service is relatively new but has quickly dominated people’s lives, especially amo...
In 2020, more than two third of the world’s population are using mobile phones or other internet dev...
The adoption of mobile services is often studied at a generic level and limited research has address...
This study examined the effect of image and personal innovativeness on perceived enjoyment and perce...
Prior research that has used the Technology Acceptance Model (TAM) to predict Internet usage has foc...
Current improvements in mobile technology enabled more convenience internet connection and rich cont...
It is generally accepted that the way in which firms interact with consumers is a critical element i...
Abstract: The paper presents the design and the results of a project studying the adoption of mobile...
Due to rapid advances in the Internet and wireless technologies, a ubiquitous computing world is bec...
Taking a social network perspective, the authors investigate consumers' intentions to use innovative...
This study takes place from the idea that the personal usage of mobile technologies can bring positi...
Models of technology adoption, notably the Technology Acceptance Model and the Unified Theories of A...
There is a growing body of research into Mobile Information and Entertainment Services in recent yea...
Abstract. There is a growing body of research into Mobile Information and Entertainment Services in ...
The main contribution of this project is offering theoretical and empirical insights related to the ...
Mobile multimedia service is relatively new but has quickly dominated people’s lives, especially amo...
In 2020, more than two third of the world’s population are using mobile phones or other internet dev...
The adoption of mobile services is often studied at a generic level and limited research has address...
This study examined the effect of image and personal innovativeness on perceived enjoyment and perce...
Prior research that has used the Technology Acceptance Model (TAM) to predict Internet usage has foc...
Current improvements in mobile technology enabled more convenience internet connection and rich cont...
It is generally accepted that the way in which firms interact with consumers is a critical element i...
Abstract: The paper presents the design and the results of a project studying the adoption of mobile...
Due to rapid advances in the Internet and wireless technologies, a ubiquitous computing world is bec...
Taking a social network perspective, the authors investigate consumers' intentions to use innovative...
This study takes place from the idea that the personal usage of mobile technologies can bring positi...
Models of technology adoption, notably the Technology Acceptance Model and the Unified Theories of A...