It has been shown that humans are sensitive to the portrayal of emotions for virtual characters. However, previous work in this area has often examined this sensitivity using extreme examples of facial or body animation. Less is known about how attuned people are at recognizing emotions as they are expressed during conversational communication. In order to determine whether body or facial motion is a better indicator for emotional expression for game characters, we conduct a perceptual experiment using synchronized full-body and facial motion-capture data. We find that people can recognize emotions from either modality alone, but combining facial and body motion is preferable in order to create more expressive characters
Believably animated virtual human characters appear in many diverse fields of computer science resea...
Interaction between people and virtual characters through digital and electronic devices is a realit...
People use body motion to express and recognise emotions. We investigated whether emotional body exp...
It has been shown that humans are sensitive to the portrayal of emotions for virtual characters. How...
Recent technology provides us with realistic looking virtual characters. Motion capture and elaborat...
Recent technology provides us with realistic looking virtual characters. Motion capture and elaborat...
The training of tactical decision making increasingly occurs through serious computer games. A chall...
Learning to read body language is something we do throughout our whole life. It is a complex non-ver...
Humans can recognize emotions expressed through body motion with high accuracy even when the stimuli...
Synthetically generated 3D humans often fail to express a full range of emotions or present differen...
Abstract. A truly realistic virtual environment for simulation would require human characters to dis...
Abstract. This paper describes our research on integrating emotion aspects into characters of video ...
This paper presents a study of how exaggerated facial expression in the lower face region affects pe...
This study is aims to find out the relationship between expressive body movements with basic emotion...
In all computer-graphics applications, one stimulating task has been the integration of believable v...
Believably animated virtual human characters appear in many diverse fields of computer science resea...
Interaction between people and virtual characters through digital and electronic devices is a realit...
People use body motion to express and recognise emotions. We investigated whether emotional body exp...
It has been shown that humans are sensitive to the portrayal of emotions for virtual characters. How...
Recent technology provides us with realistic looking virtual characters. Motion capture and elaborat...
Recent technology provides us with realistic looking virtual characters. Motion capture and elaborat...
The training of tactical decision making increasingly occurs through serious computer games. A chall...
Learning to read body language is something we do throughout our whole life. It is a complex non-ver...
Humans can recognize emotions expressed through body motion with high accuracy even when the stimuli...
Synthetically generated 3D humans often fail to express a full range of emotions or present differen...
Abstract. A truly realistic virtual environment for simulation would require human characters to dis...
Abstract. This paper describes our research on integrating emotion aspects into characters of video ...
This paper presents a study of how exaggerated facial expression in the lower face region affects pe...
This study is aims to find out the relationship between expressive body movements with basic emotion...
In all computer-graphics applications, one stimulating task has been the integration of believable v...
Believably animated virtual human characters appear in many diverse fields of computer science resea...
Interaction between people and virtual characters through digital and electronic devices is a realit...
People use body motion to express and recognise emotions. We investigated whether emotional body exp...