We propose some improvements for two imaged-based impostor techniques. We have also developed a module of software integrated in a prototyping framework for crowd simulation. Finally, in order to analyze the visual quality of these techniques we have carried out a perceptual experiment
Real time crowd rendering has long been the subject of intense research, which has led to many advan...
SILVA JÚNIOR, Erasmo Artur da. Método dinâmico para troca de representação em sistemas híbridos de r...
Figure 1: (a) crowd system (b) participant taking part in the experiments Real-time crowd systems ar...
We propose some improvements for two imaged-based impostor techniques. We have also developed a modu...
Per-joint impostors have been used to achieve high performance when rendering thousands of agents, w...
Real-time rendering of detailed animated characters in crowd simulations is still a challenging prob...
Real-time rendering of photo-realistic humans is considerably outside the scope of current consumer-...
Crowd simulations are widely used for entertainment, evacuation training, architectural design and n...
Simulated crowds can be found in a wide range of real-time applications. Examples include urban plan...
In this survey we review, classify and compare existing approaches for real-time crowd rendering. We...
The wide use of computer graphics in games, entertainment, medical, architectural and cultural appli...
This paper has been presented at : 6th Latin-American Conference on Networked and Electronic Media (...
The entertainment industry and research departments feature many applications of crowd simulation. T...
Recent developments in crowd simulation have allowed thousands of characters to be rendered in real-...
Crowd Simulation is very important in many virtual reality applications, because it improves the sen...
Real time crowd rendering has long been the subject of intense research, which has led to many advan...
SILVA JÚNIOR, Erasmo Artur da. Método dinâmico para troca de representação em sistemas híbridos de r...
Figure 1: (a) crowd system (b) participant taking part in the experiments Real-time crowd systems ar...
We propose some improvements for two imaged-based impostor techniques. We have also developed a modu...
Per-joint impostors have been used to achieve high performance when rendering thousands of agents, w...
Real-time rendering of detailed animated characters in crowd simulations is still a challenging prob...
Real-time rendering of photo-realistic humans is considerably outside the scope of current consumer-...
Crowd simulations are widely used for entertainment, evacuation training, architectural design and n...
Simulated crowds can be found in a wide range of real-time applications. Examples include urban plan...
In this survey we review, classify and compare existing approaches for real-time crowd rendering. We...
The wide use of computer graphics in games, entertainment, medical, architectural and cultural appli...
This paper has been presented at : 6th Latin-American Conference on Networked and Electronic Media (...
The entertainment industry and research departments feature many applications of crowd simulation. T...
Recent developments in crowd simulation have allowed thousands of characters to be rendered in real-...
Crowd Simulation is very important in many virtual reality applications, because it improves the sen...
Real time crowd rendering has long been the subject of intense research, which has led to many advan...
SILVA JÚNIOR, Erasmo Artur da. Método dinâmico para troca de representação em sistemas híbridos de r...
Figure 1: (a) crowd system (b) participant taking part in the experiments Real-time crowd systems ar...