Método para obtener un mapa de profundidad de un ser humano a partir de una imagen 2D, para automatizar la conversión A3DThis work presents a general,flexible and semi automatic method to generate a depth map from a human being represented in a 2D image. This image could have any resolution or any aspect ratio. The goal of the project is to design a system that allows the user to automatize as much as possible the 2D/3D conversion of human representations in pictures. This will be achieved through a database that contains several recordings from different people in various positions. The database will be created using the Microsoft Kinect camera to get the depth information, then the system will find the nearest pose and adapt it to the one...
We present a system for dense tracking, 3D reconstruction, and object detection of desktop-like envi...
Treball de fi de grau en Sistemes AudiovisualsTutora: Gloria HaroThis work presents a multi-view 3D ...
International audienceIn this paper, we address the problem of capturing both the shape and the pose...
Método para obtener un mapa de profundidad de un ser humano a partir de una imagen 2D, para automati...
The success of 3D television depends on the availability of movies, series and television shows in 3...
This is a medically driven project, which addresses a clinical challenge in broad range of clinical ...
El trabajo realizado consiste en la integración en un espacio inteligente virtual de una representac...
This work is part of the project I--DRESS (Assistive interactive robotic system for support in dres...
The proliferation of video games and other applications of computer graphics in everyday life demand...
Proceed. are presented the results of the Project that has as a purpose of developing a Software, th...
AbstractMicrosoft's Kinect has been used in many augmented reality applications and most of them for...
[eng] The visual analysis of humans is one of the most active research topics in Computer Vision. S...
Bibliografia.El análisis automático de seres humanos en fotografías o videos tiene grandes aplicacio...
none5noHuman Pose Estimation is a fundamental task for many applications in the Computer Vision comm...
The proliferation of 3D-enabled displays in the last decade is increasing the demand for 3D content....
We present a system for dense tracking, 3D reconstruction, and object detection of desktop-like envi...
Treball de fi de grau en Sistemes AudiovisualsTutora: Gloria HaroThis work presents a multi-view 3D ...
International audienceIn this paper, we address the problem of capturing both the shape and the pose...
Método para obtener un mapa de profundidad de un ser humano a partir de una imagen 2D, para automati...
The success of 3D television depends on the availability of movies, series and television shows in 3...
This is a medically driven project, which addresses a clinical challenge in broad range of clinical ...
El trabajo realizado consiste en la integración en un espacio inteligente virtual de una representac...
This work is part of the project I--DRESS (Assistive interactive robotic system for support in dres...
The proliferation of video games and other applications of computer graphics in everyday life demand...
Proceed. are presented the results of the Project that has as a purpose of developing a Software, th...
AbstractMicrosoft's Kinect has been used in many augmented reality applications and most of them for...
[eng] The visual analysis of humans is one of the most active research topics in Computer Vision. S...
Bibliografia.El análisis automático de seres humanos en fotografías o videos tiene grandes aplicacio...
none5noHuman Pose Estimation is a fundamental task for many applications in the Computer Vision comm...
The proliferation of 3D-enabled displays in the last decade is increasing the demand for 3D content....
We present a system for dense tracking, 3D reconstruction, and object detection of desktop-like envi...
Treball de fi de grau en Sistemes AudiovisualsTutora: Gloria HaroThis work presents a multi-view 3D ...
International audienceIn this paper, we address the problem of capturing both the shape and the pose...