This paper addresses the problem of synthesizing simulated humanoid climbing movements given the target holds, e.g., by the player of a climbing game. We contribute the first deep reinforcement learning solution that can handle interactive physically simulated humanoid climbing with more than one limb switching holds at the same time. A key component of our approach is Self-Supervised Episode State Initialization (SS- ESI), which ensures diverse exploration and speeds up learning, compared to a baseline approach where the climber is reset to an initial pose after failure. Our results also show that training with a multi-step action parameterization can produce both smoother movements and enable learning from slightly fewer explored actions ...
The identification of learning mechanisms for locomotion has been the subject of much research for s...
This paper addresses the problem of offline path and movement planning for wall climbing humanoid ag...
Stand-up motion is among the most essential behaviors for humanoid robots. For achieving stable stan...
This paper addresses the problem of synthesizing simulated humanoid climbing movements given the tar...
Getting up from an arbitrary fallen state is a basic human skill. Existing methods for learning this...
This thesis studies the broad problem of learning robust control policies for difficult physics-base...
Getting up from an arbitrary fallen state is a basic human skill. Existing methods for learning this...
AbstractThis paper demonstrates application of Reinforcement Learning to optimization of control of ...
While physics-based models for passive phenomena such as cloth and fluids have been widely adopted i...
The public defense on 8th June 2020 at 12:00 will be available via remote technology. Link: https:/...
Abstract Modeling human motor control and predicting how humans will move in novel environments is a...
The identification of learning mechanisms for locomotion has been the subject of much researchfor so...
Humans adjust their movements in advance to prepare for the forthcoming action, resulting in efficie...
Humans adjust their movements in advance to prepare for the forthcoming action, resulting in efficie...
Humans adjust their movements in advance to prepare for the forthcoming action, resulting in efficie...
The identification of learning mechanisms for locomotion has been the subject of much research for s...
This paper addresses the problem of offline path and movement planning for wall climbing humanoid ag...
Stand-up motion is among the most essential behaviors for humanoid robots. For achieving stable stan...
This paper addresses the problem of synthesizing simulated humanoid climbing movements given the tar...
Getting up from an arbitrary fallen state is a basic human skill. Existing methods for learning this...
This thesis studies the broad problem of learning robust control policies for difficult physics-base...
Getting up from an arbitrary fallen state is a basic human skill. Existing methods for learning this...
AbstractThis paper demonstrates application of Reinforcement Learning to optimization of control of ...
While physics-based models for passive phenomena such as cloth and fluids have been widely adopted i...
The public defense on 8th June 2020 at 12:00 will be available via remote technology. Link: https:/...
Abstract Modeling human motor control and predicting how humans will move in novel environments is a...
The identification of learning mechanisms for locomotion has been the subject of much researchfor so...
Humans adjust their movements in advance to prepare for the forthcoming action, resulting in efficie...
Humans adjust their movements in advance to prepare for the forthcoming action, resulting in efficie...
Humans adjust their movements in advance to prepare for the forthcoming action, resulting in efficie...
The identification of learning mechanisms for locomotion has been the subject of much research for s...
This paper addresses the problem of offline path and movement planning for wall climbing humanoid ag...
Stand-up motion is among the most essential behaviors for humanoid robots. For achieving stable stan...