This paper describes user-related aspects in the deployment of a live broadcasting service. Four user studies were conducted, addressing different user groups and different research questions. Participating user groups were the production team that generated content for live broadcasts and the viewers of the broadcasts. The aim of the studies was to investigate to which extent quality affects the experience and which functionality is needed to convey a feeling of presence. Technology and functionality needs were studied regarding the production team. The results showed the importance of a production environment that is easy to use, and providing the opportunity for producers to use the technology in their own creative way. The r...
A new type of social medium, which allows users to broadcast live video from mobile devices to websi...
As broadcast television has developed from analogue transmission over the air to digital transmissio...
This paper describes an experimental assessment of affective user benefits that may result from peri...
The present thesis is concerned with Human-Computer Interaction in the context of what we call “soci...
Presence , the sense of being there in a mediated environment, has been applied to describe the user...
In this paper, we report recent research activities under the integrated project, Live Staging of Me...
Viewer interaction is a common part of live broadcasts on the web and enables production and viewer ...
Internet Television (IPTV) is emerging as a new delivery method for offering access to digital TV an...
The emergence and proliferation of email, mobile communication devices, internet chatrooms, shared v...
Event productions, such as corporate workshops, night galas, or networking events, can reach higher ...
Throughout the past century, live media has grown to play a significant role in how we experience th...
In the previous two decades, live streaming has become a popular trend in the music industry. From T...
Feeling present with others – as if we are in the same room even if we are apart – is a key experien...
The present thesis is concerned with Human-Computer Interaction in the context of what we call “soci...
A new type of social medium, which allows users to broadcast live video from mobile devices to websi...
As broadcast television has developed from analogue transmission over the air to digital transmissio...
This paper describes an experimental assessment of affective user benefits that may result from peri...
The present thesis is concerned with Human-Computer Interaction in the context of what we call “soci...
Presence , the sense of being there in a mediated environment, has been applied to describe the user...
In this paper, we report recent research activities under the integrated project, Live Staging of Me...
Viewer interaction is a common part of live broadcasts on the web and enables production and viewer ...
Internet Television (IPTV) is emerging as a new delivery method for offering access to digital TV an...
The emergence and proliferation of email, mobile communication devices, internet chatrooms, shared v...
Event productions, such as corporate workshops, night galas, or networking events, can reach higher ...
Throughout the past century, live media has grown to play a significant role in how we experience th...
In the previous two decades, live streaming has become a popular trend in the music industry. From T...
Feeling present with others – as if we are in the same room even if we are apart – is a key experien...
The present thesis is concerned with Human-Computer Interaction in the context of what we call “soci...
A new type of social medium, which allows users to broadcast live video from mobile devices to websi...
As broadcast television has developed from analogue transmission over the air to digital transmissio...
This paper describes an experimental assessment of affective user benefits that may result from peri...