In the project Sonic City, we have developed a system that enables users to create electronic music in real time by walking through and interacting with the urban environment. We explore the use of public space and everyday behaviours for creative purposes, in particular the city as an interface and mobility as an interaction model for electronic music making. A multi-disciplinary design process resulted in the implementation of a wearable, context-aware prototype. The system produces music by retrieving information about context and user action and mapping it to real-time processing of urban sounds. Potentials, constraints, and implications of this type of music creation are discussed
Smart cities are urban areas with sensor networks that collect data used towards efficient managemen...
The distinctive features of interactive sound installations inpublic space are considered, with spec...
Sound is an integral part of every user experience but a neglected medium in design disciplines. Des...
In the project Sonic City, we have developed a system that enables users to create electronic music ...
In the project Sonic City, we have developed a system thatenables users to create electronic music i...
Sonic City is a wearable system enabling the use of the urban environment as an interface for real-t...
Sonic City is a wearable system in which the urban environment acts as an interface for real-time el...
ABSTRACT We describe a first implementation of the technology used in Sonic City, an on-going projec...
Sonic City is a wearable system for creating electronic music based on sensing bodily and environmen...
Sonic City is a project exploring mobile interaction and wearable technology for everyday music crea...
We describe a first implementation of the technology used in Sonic City, an on-going project aiming ...
Sonic City is a wearable system enabling the use of the urban environment as an interface for real-t...
The purpose of this research is to develop a tool able to enhance the visual representation of urban...
As smart city technologies proliferate, new sources of data are becoming ubiquitous. The auditory mo...
This chapter explores how mobile media and sound are experienced and in particular how locative tech...
Smart cities are urban areas with sensor networks that collect data used towards efficient managemen...
The distinctive features of interactive sound installations inpublic space are considered, with spec...
Sound is an integral part of every user experience but a neglected medium in design disciplines. Des...
In the project Sonic City, we have developed a system that enables users to create electronic music ...
In the project Sonic City, we have developed a system thatenables users to create electronic music i...
Sonic City is a wearable system enabling the use of the urban environment as an interface for real-t...
Sonic City is a wearable system in which the urban environment acts as an interface for real-time el...
ABSTRACT We describe a first implementation of the technology used in Sonic City, an on-going projec...
Sonic City is a wearable system for creating electronic music based on sensing bodily and environmen...
Sonic City is a project exploring mobile interaction and wearable technology for everyday music crea...
We describe a first implementation of the technology used in Sonic City, an on-going project aiming ...
Sonic City is a wearable system enabling the use of the urban environment as an interface for real-t...
The purpose of this research is to develop a tool able to enhance the visual representation of urban...
As smart city technologies proliferate, new sources of data are becoming ubiquitous. The auditory mo...
This chapter explores how mobile media and sound are experienced and in particular how locative tech...
Smart cities are urban areas with sensor networks that collect data used towards efficient managemen...
The distinctive features of interactive sound installations inpublic space are considered, with spec...
Sound is an integral part of every user experience but a neglected medium in design disciplines. Des...