[ES] Se habla en este artículo de las posibilidades que el entorno virtual multiusuario Second Life tiene para las bibliotecas en cuanto a comunicación, información y formación de usuarios y también de los inconvenientes que puede presentar su uso.[EN] This paper tells about the posibilities that the multi-user virtual environment Second Life offers to libraries in ommunication, information and user training and also about the inconveniencies that can appear in using it.Publicad
Objetive. This paper discusses the future of the Paul Otlet virtual library, which is hosted in Seco...
[ES] El potencial de los metaversos, mundos virtuales tridimensionales multiusuario on-line, donde l...
Educators and librarians have been exploring Second Life, a 3D virtual world. With more and more us...
[ES] Se habla en este artículo de las posibilidades que el entorno virtual multiusuario Second Life ...
This paper tells about the posibilities that the multi-user virtual environment Second Life offers t...
Second Life is a three-dimensional virtual environment that many consider merely a game but has enor...
Second Life is a three-dimensional virtual environment that many consider merely a game but it has e...
<p class="Resumen-Texto"><strong>Introdução</strong>: O <em>Second life</em> é uma plataforma virtua...
O Second Life (SL) é um espaço virtual que simula o mundo físico em ambiente 3D em vários aspectos: ...
The purpose of this paper is to explore the roles of libraries within Second Life from the viewpoint...
Second Life es quizás hoy en día el más popular ambiente 3D simulado en línea, gracias a las posibil...
Until now, the paradigm of Human-Computer Interaction has focused on the interaction with two-dimens...
The possibility of virtual library services for specific communities and with limited accessibility
Digital technologies developed in the past decade, have consented the birth of a virtual culture, wh...
Se reflexiona sobre el uso de nuevas tecnologías, especialmente la virtual y muy específicamente en ...
Objetive. This paper discusses the future of the Paul Otlet virtual library, which is hosted in Seco...
[ES] El potencial de los metaversos, mundos virtuales tridimensionales multiusuario on-line, donde l...
Educators and librarians have been exploring Second Life, a 3D virtual world. With more and more us...
[ES] Se habla en este artículo de las posibilidades que el entorno virtual multiusuario Second Life ...
This paper tells about the posibilities that the multi-user virtual environment Second Life offers t...
Second Life is a three-dimensional virtual environment that many consider merely a game but has enor...
Second Life is a three-dimensional virtual environment that many consider merely a game but it has e...
<p class="Resumen-Texto"><strong>Introdução</strong>: O <em>Second life</em> é uma plataforma virtua...
O Second Life (SL) é um espaço virtual que simula o mundo físico em ambiente 3D em vários aspectos: ...
The purpose of this paper is to explore the roles of libraries within Second Life from the viewpoint...
Second Life es quizás hoy en día el más popular ambiente 3D simulado en línea, gracias a las posibil...
Until now, the paradigm of Human-Computer Interaction has focused on the interaction with two-dimens...
The possibility of virtual library services for specific communities and with limited accessibility
Digital technologies developed in the past decade, have consented the birth of a virtual culture, wh...
Se reflexiona sobre el uso de nuevas tecnologías, especialmente la virtual y muy específicamente en ...
Objetive. This paper discusses the future of the Paul Otlet virtual library, which is hosted in Seco...
[ES] El potencial de los metaversos, mundos virtuales tridimensionales multiusuario on-line, donde l...
Educators and librarians have been exploring Second Life, a 3D virtual world. With more and more us...