Instructional Technology (IT) research is fast moving towards innovation-based research as information and communication technology (ICT) continues to rapidly permeate the learning environments. Traditional bifurcation of quantitative and qualitative research has now been gradually blurred by dynamic approaches involving multiple techniques, solid theoretical underpinnings, extensive instructional problem analysis, well thought designs and efficient development of products or tools to offer practical solutions in order to address and resolve problems concerned with the improvement of instruction. This chapter introduces the reader to design and development research (Richey & Klein, 2007) which is theory driven, action and interventio...
Educational design research is a genre of research in which the iterative development of solutions t...
Educational design research blends scientific investigation with systematic development and implemen...
This study is an ongoing design project for a junior level course (Technology in Education) for the ...
This book is about design and development in Instructional Technology Design and development researc...
This Handbook presents the latest thinking and current examples of design research in education. Des...
The field of instructional technology has traditionally involved a unique blend of theory and practi...
A grand challenge for educational research is to remove its weak link to practice. One of the strate...
McKenney, S. & Reeves, T. (2013). Educational design research. In M. Spector, M. Merrill, J. Elen &...
In Chapter 1, Reigeluth described design theory as being different from descriptive theory in that i...
of research to be made transparent. Despite intentions to the contrary, research on technology enhan...
Part 1: MethodologiesInternational audienceDesign-Based Research (DBR) is a relatively new intervent...
Language teachers are constantly creating, adapting, and evaluating teaching materials to create an ...
The instructional design theory-practice gap is a recognized problem within the research literature....
The book Design of Technology-enhanced Learning: Integrating Research and Practice offers research-b...
Digital technologies are key tools that can be used to extend and enhance teaching and learning. How...
Educational design research is a genre of research in which the iterative development of solutions t...
Educational design research blends scientific investigation with systematic development and implemen...
This study is an ongoing design project for a junior level course (Technology in Education) for the ...
This book is about design and development in Instructional Technology Design and development researc...
This Handbook presents the latest thinking and current examples of design research in education. Des...
The field of instructional technology has traditionally involved a unique blend of theory and practi...
A grand challenge for educational research is to remove its weak link to practice. One of the strate...
McKenney, S. & Reeves, T. (2013). Educational design research. In M. Spector, M. Merrill, J. Elen &...
In Chapter 1, Reigeluth described design theory as being different from descriptive theory in that i...
of research to be made transparent. Despite intentions to the contrary, research on technology enhan...
Part 1: MethodologiesInternational audienceDesign-Based Research (DBR) is a relatively new intervent...
Language teachers are constantly creating, adapting, and evaluating teaching materials to create an ...
The instructional design theory-practice gap is a recognized problem within the research literature....
The book Design of Technology-enhanced Learning: Integrating Research and Practice offers research-b...
Digital technologies are key tools that can be used to extend and enhance teaching and learning. How...
Educational design research is a genre of research in which the iterative development of solutions t...
Educational design research blends scientific investigation with systematic development and implemen...
This study is an ongoing design project for a junior level course (Technology in Education) for the ...