We present a lobe-based tree representation for modeling trees. The new representation is based on the observation that the tree’s foliage details can be abstracted into canonical geometry structures, termed lobe-textures. We introduce techniques to (i) approximate the geometry of given tree data and encode it into a lobe-based representation, (ii) decode the representation and synthesize a fully detailed tree model that visually resembles the input. The encoded tree serves as a light intermediate representation, which facilitates efficient storage and transmission of massive amounts of trees, e.g.,from a server to clients for interactive applications in urban environments. The method is evaluated by both reconstructing laser scanned trees ...
This report concern the representation of trees for high quality landscapes rendering dedicated to t...
Even though procedural modeling of trees is a well-studied problem, realistic modeling of tree bark ...
This thesis contains a set of contributions that focuses on challenges in visualization of polygon m...
The role plants play in our daily lives gives synthetically modeled trees and plants particular sign...
The role plants play in our daily lives gives synthetically modeled trees and plants particular sign...
In this paper, we develop a data-driven technique to model trees from a single laser scan. A multi-l...
This thesis presents a shape grammar for the procedural modeling of trees that faithfully reproduces...
Plants are important objects in virtual environments. High complexity of shape structure is found in...
Despite the number of new tree-modeling techniques that have been proposed over the past thirty year...
A-09-19International audiencePlants are important objects in virtual environments. High complexity o...
Tree modeling and rendering is an integral part of many modern computer graphics applications. Unfor...
Outdoor scenes require vegetation to make them look realistic. Current hardware cannot afford real-t...
3D Models of botanical trees are very important in video games, simulation, virtual reality, digital...
We present a level of detail (LOD) method designed for tree branches. It can be combined with method...
We introduce a 3D tree modeling technique that utilizes examples of real trees to enhance tree creat...
This report concern the representation of trees for high quality landscapes rendering dedicated to t...
Even though procedural modeling of trees is a well-studied problem, realistic modeling of tree bark ...
This thesis contains a set of contributions that focuses on challenges in visualization of polygon m...
The role plants play in our daily lives gives synthetically modeled trees and plants particular sign...
The role plants play in our daily lives gives synthetically modeled trees and plants particular sign...
In this paper, we develop a data-driven technique to model trees from a single laser scan. A multi-l...
This thesis presents a shape grammar for the procedural modeling of trees that faithfully reproduces...
Plants are important objects in virtual environments. High complexity of shape structure is found in...
Despite the number of new tree-modeling techniques that have been proposed over the past thirty year...
A-09-19International audiencePlants are important objects in virtual environments. High complexity o...
Tree modeling and rendering is an integral part of many modern computer graphics applications. Unfor...
Outdoor scenes require vegetation to make them look realistic. Current hardware cannot afford real-t...
3D Models of botanical trees are very important in video games, simulation, virtual reality, digital...
We present a level of detail (LOD) method designed for tree branches. It can be combined with method...
We introduce a 3D tree modeling technique that utilizes examples of real trees to enhance tree creat...
This report concern the representation of trees for high quality landscapes rendering dedicated to t...
Even though procedural modeling of trees is a well-studied problem, realistic modeling of tree bark ...
This thesis contains a set of contributions that focuses on challenges in visualization of polygon m...