Blended Interaction is interaction in physical environments including meeting rooms, design studios, or libraries, that are augmented with new UI technologies to blend the power of digital computing with natural work practices and collaboration styles. It combines the virtues of physical and digital artifacts so that desired properties of each are preserved and computing is integrated in a considered manner. Since rapid technological advances constantly challenge existing designs, we believe that HCI should move beyond creating new technologies, single applications, and novel interaction techniques towards an overarching unified vision and theory of Blended Interaction. Our workshop will bring together leading experts in cognitive theories ...
In this paper, we reflect on our experiences of designing, developing, implementing and using a numb...
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
Mixed reality technologies have been around for over ten years but it is only with the proliferation...
In this paper, we propose Blended Interaction as a conceptual framework for the design of interactiv...
In this paper, we propose Blended Interaction as a conceptual framework for the design of interactiv...
We introduce Blended Interaction, a new conceptual framework that helps to explain when users percei...
We introduce Blended Interaction, a new conceptual framework that helps to explain when users percei...
This research investigates novel methods and techniques along with tool support that result from a c...
This research investigates novel methods and techniques along with tool support that result from a c...
Abstract We introduce Blended Interaction, a new con-ceptual framework that helps to explain when us...
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
The present paper starts with a crucial discussion about the imbalance between technological and hum...
In this paper, we reflect on our experiences of designing, developing, implementing and using a numb...
In this paper, we reflect on our experiences of designing, developing, implementing and using a numb...
In this paper, we reflect on our experiences of designing, developing, implementing and using a numb...
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
Mixed reality technologies have been around for over ten years but it is only with the proliferation...
In this paper, we propose Blended Interaction as a conceptual framework for the design of interactiv...
In this paper, we propose Blended Interaction as a conceptual framework for the design of interactiv...
We introduce Blended Interaction, a new conceptual framework that helps to explain when users percei...
We introduce Blended Interaction, a new conceptual framework that helps to explain when users percei...
This research investigates novel methods and techniques along with tool support that result from a c...
This research investigates novel methods and techniques along with tool support that result from a c...
Abstract We introduce Blended Interaction, a new con-ceptual framework that helps to explain when us...
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
The present paper starts with a crucial discussion about the imbalance between technological and hum...
In this paper, we reflect on our experiences of designing, developing, implementing and using a numb...
In this paper, we reflect on our experiences of designing, developing, implementing and using a numb...
In this paper, we reflect on our experiences of designing, developing, implementing and using a numb...
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
Mixed reality technologies have been around for over ten years but it is only with the proliferation...