2015Many researchers have investigated how hearing kindergarteners explore technology-based tools (e.g., mathematics computer games) and interact with each other while playing computer games. However, we still know very little about how deaf kindergarteners interact and sign with each other while using technology-based tools. We conducted a case study of paired deaf signers learning number concepts playing mathematics computer games. We observed three different pairs for five months and videotaped sessions between two signers working on on-line mathematics computer games. The paired students American Sign Language competency was found to be critical for deaf kindergartners interaction to solve mathematical questions such as number concepts....
Technology in education is a global phenomenon (Knezek, 2007). In an increasingly digital world, tec...
Communication is one of the most important parts of human life. Deaf people are unable to communica...
© 2017 Association for Computing Machinery. The education of people with disabilities requires speci...
Mathematics performance in Deaf education is less than desirable. As the stakes are raised, pressure...
95% of deaf children are born to hearing parents and lack continuous exposure to language, which oft...
The project investigated the ways in which a mathematics computer game helped preschoolers with deaf...
The study described in this document made use of quantitative and qualitative methodology to examine...
Leveraging the use of mobile devices for education, such as instructional games, is an area of incre...
Technology plays an important role in our society, especially in the field of education. It is quite...
Educational games ought to be support instruments providing elements that contribute to reinforcing ...
Abstract Studies over thirty years show that many deaf and hard of hearing students are under perfor...
Problem: The proposed project addresses a critical problem facing most schools serving Deaf students...
Sign language is used as a communication tool for deaf children. It is also used by non-disabled as ...
The question why deaf children have difficulties in learning mathematics is the basis of this study....
The presence of inclusive education needs more attention. Especially in basic education. In the proc...
Technology in education is a global phenomenon (Knezek, 2007). In an increasingly digital world, tec...
Communication is one of the most important parts of human life. Deaf people are unable to communica...
© 2017 Association for Computing Machinery. The education of people with disabilities requires speci...
Mathematics performance in Deaf education is less than desirable. As the stakes are raised, pressure...
95% of deaf children are born to hearing parents and lack continuous exposure to language, which oft...
The project investigated the ways in which a mathematics computer game helped preschoolers with deaf...
The study described in this document made use of quantitative and qualitative methodology to examine...
Leveraging the use of mobile devices for education, such as instructional games, is an area of incre...
Technology plays an important role in our society, especially in the field of education. It is quite...
Educational games ought to be support instruments providing elements that contribute to reinforcing ...
Abstract Studies over thirty years show that many deaf and hard of hearing students are under perfor...
Problem: The proposed project addresses a critical problem facing most schools serving Deaf students...
Sign language is used as a communication tool for deaf children. It is also used by non-disabled as ...
The question why deaf children have difficulties in learning mathematics is the basis of this study....
The presence of inclusive education needs more attention. Especially in basic education. In the proc...
Technology in education is a global phenomenon (Knezek, 2007). In an increasingly digital world, tec...
Communication is one of the most important parts of human life. Deaf people are unable to communica...
© 2017 Association for Computing Machinery. The education of people with disabilities requires speci...